My Entry to Reallusion's Animation@Work 2018 Competition

Reallusion is running its Animation@Work Competition again. I've been away, not writing blog posts, so I could focus entirely on getting my entry done. Now that it's finished, this post I'm going to run through the creation of my entry and highlight some of the techniques I used to create it.

As per 2014's competition I'm entering the Business Animation section of the competition, presumably playing to my strengths, and allowing me to create an animation entirely from pre-existing content store library elements.

This category is judged mainly on story, story tempo, sound design and animation skill. There is a preference for significantly modified content store characters but it's not an essential requirement (which is where my entry is at its weakest - none of my characters are modified at all from their base character).

Related Posts with Thumbnails