Skip to main content

Posts

Showing posts from July, 2025

Featured Animator: Latent Space - Developing a Workflow For 2D AI Animation With a Specific Art Style and Character Design

Characters From an Animated Short, featured in a two part behind the scenes video by Latent Space . R ecently, I've been exploring how to create a 2D animation workflow that allows me to animate with my own art and characters, while incorporating generative AI into the process to do the 'heavy lifting' (basically all the traditionally time consuming stuff like the animation itself). If you've seen my previous post,  Reallusion's Cartoon Animator Versus PixVerse Image to Video and Lip Sync AI - Battle of the Talking Head Avatars , you may have noticed I used green screen (a.k.a. Chroma keying) with my AI output. This was something I did because, if you want to animate a particularly long scene, especially with lip sync, you need to string a number of generations together. This is easier to do with characters if they don't have any background in the generation - which may not stay as consistent as the character across generations. To cut a long story short, YouTub...

OpenArt Versus Dzine: AI Consistent Character Training Compared

TET2d Avatar Image created with Dzine . R egular readers of Animation and Video Life will be familiar with my alter ego, 2D avatar character, TET, who is both the face of The Lazy Animator Cartoon Animator Tutorials, and is currently part of my Resident Dragon joke cartoon series. It is my goal to use him as an animated avatar for both my Lazy Animator video courses and my Cartoon Animator tutorials that you'll find on my @AnimLife YouTube channel . Unfortunately I don't have the time to animate him for every single project. Even with Cartoon Animator's time-saving workflow I wouldn't be able to produce animated content quick enough. Which is why advances in AI animation is something that is increasingly more interesting to me each day. Consistent Characters Before we get there I have to overcome one of the biggest hurdles in AI I've come across... reproducing my art style consistently. I don't want an approximation of my characters, I want my characters looki...