Learning Moho Pro 12 (Anime Studio Pro) - Part 8

A brief look at 6 more of Moho's Pro Video tutorials in my continuing series following my progress of learning SmithMicro's animation studio.

Of most interest here is the ability to create and import 3D objects. To me that's a little beyond the scope of 2D animation software but if you do want to combine 2D characters with 3D environments it is nice that you can achieve that without having to leave the program.

Review: Toon Boom Harmony 14 - What I learned in 21 Days

Toon Boom Harmony is widely considered the industry standard for primarily 2D animation. You don't get to be that if your software isn't exceptional.

However, industry standard and exceptional usually translates to steep learning curve and probably contains more features than I'll ever use. So, in reviewing the latest version, Harmony 14, I'm setting out to answer two questions; How easy is it to learn the basics and is it software an independent artist/animator, like myself, should seriously consider as their go to, 2D animation studio of choice?

Learning Moho Pro 12 (Anime Studio Pro) - Part 7

After a little bit of a break it's time to continue working my way through Moho's Pro Video Tutorials (which were actually created for Anime Studio Pro 11). After watching the next batch of video tutorials I've done a bit reorganization to my initial order of the videos, as my initial guess, based on the video titles, wasn't quite right.

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