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My First attempt at 360 Character Heads in Cartoon Animator 4 Featuring The Great Greensbury!

One of the biggest selling points of Reallusion's Cartoon Animator 4 was the new 360 Character Head feature for G3 characters. Personally I haven't really explored the process of creating a 360 character head in depth but for my first attempt, the obvious character choice was my original G3 color monkey characters.

What I like about the process of creating a 360 head is that much of the effect is achieved simply through masking and distorting the character sprites you've already created.

I know if you really take a deep dive into the process you can replace entire sprites during the head turn for even smoother results and a wider turn but you can still do a lot with what's already there.

The 360 head turn I created for my color monkeys (which is actually more of 145 degree turn from side to side) is achieved entirely with the character's existing front facing sprites. It took me about 30-45 minutes of tinkering to get it to this point and I think it looks relative…
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Animation at Work - Enter Reallusion's 2019 Cartoon Animator 4, 2D Animation Contest

Nothing gets the word out like a contest which is why I suspect Reallusion is running it's Animation at Work contest only a year after the last one (previously there's been at least a 2 year gap). Nothing wrong with that.

Cartoon Animator 4, released earlier this year, is a great application for creating 2D animation quickly and easily, with a first prize of US$2000.00 up for grabs in each category, that should attract plenty of new users.

Entrants have until October 31, 2019 to submit a 2D animated short into one of four categories, Business, Comic, YouTuber, and Education, for a chance to win. Each category has specific entry requirements so be sure to read the rules for details.

Prizes are the same in each category with 1st, 2nd, and 3rd prizes of US$2000, $1000, and $500 respectively. As well there are additional early bird prizes (and probably more eyes on your entry) if you're within the first 150 entrants.

If you don't own a copy of Cartoon Animator 4 you'r…

Tutorial: Lip Syncing Hands with Cartoon Animator 4

Most people accentuate almost everything they say with their hands, if they aren't consciously making an effort to keep their hands still, such as TV presenters often do.

Generally the more excited we are the more expressive our hands become. If we're really excited we might wave our hands in the air for example.

At other times our hands may reinforce a mood with actions that support our feelings, maybe if you're really sad you might rest your head in your hands, or wipe away tears.

In animation your characters can really seem more alive if you pay attention to what their hands are doing as they speak, creating gestures that support their dialogue. In other words, lip syncing your character's hands with what they are saying.

Unfortunately there's no auto hand syncing function in Cartoon Animator 4 but getting your characters hands talking doesn't have to be painstakingly laborious. You don't need to key frame every action if you take advantage of predefine…

Review: Renderforest Whiteboard Animation Toolkit - Fast Cloud Animated Video

For a while Whiteboard Animation became a thing, particularly when the YouTube meme Draw My Life started to circulate.

Though, technically drawing on a whiteboard isn't animation any online video employing that style of technique is usually referred to as Whiteboard Animation.

The popularity of Whiteboard Animation saw the process of creating them become automated with simulated whiteboard animation. In a simulation a still, photographic image of a hand holding a marker, is moved around an image as it is 'drawn' on a usually white background.

Generally, if the image being drawn looks hand drawn, and the hand actually follows the lines as they are being drawn it looks almost as interesting as an actual real hand drawing on a whiteboard. However the illusion can be ruined if the hand is speed drawing perfectly formed lettering in a non hand drawn font, or worse is speed drawing photographs.

Renderforest's Whiteboard Animation Toolkit is one such simulator that I thought…

Water Valet - Funny, Animated Short About Robots, AI, and the Future of Office Automation.

Back in 1987 I saw English Actor/Comedian Kenneth Williams on television make a quote about medical specialists that has stuck with me ever since as an idea for comedy.
It's frightening to think with modern medicine and all the techniques available to them... they can't really help you. In the old days, you know, you were better off because nowadays, they are all specialists. Everyone's becoming better and better at less and less... Eventually someone's going to be superb... at nothing. - Kenneth Williams, Aspel & Co 1987
In consumer robotics it's a very relevant concept that appears to be working in reverse. We're seeing more and more consumer robots released that perform one task really well (robot vacuum cleaners for example) but we're kind of working towards the robot butler/maid/assistant, a single robot that can perform many different tasks.

An early example is the AI used in home speakers like Amazon Echo and Google Home where you can automate a…

Cartoon Animator 4 Tutorial - Secondary Animation - Jelly Bees and Elastic Motions

If you've bought Reallusion's Spongy Moves, Elastic Motions and Jelly Bees Emotion Props Combo Pack for CrazyTalk Animator 3/Cartoon Animator 4 you may be wondering how those little Jelly Bees are making their little bubble top knots bounce around like they do in the promo video?

Well grab your copy of CrazyTalk Animator 3 or Cartoon Animator 4 and follow along with my video tutorial below for how to make those bubble top knots bounce!



The secondary animation in my tutorial is should not be confused with the principle of animation known as 'Secondary Action' - which is a second action that supports the main action a character is performing.

The principle my tutorial demonstrates is actually known as 'Follow Through and Overlapping Action'. Actions that are caused by the main action dragging something else along with it, that then follows through and continues to move momentarily after the main action has stopped.

An obvious example is if a long haired characte…

Should You Buy or Upgrade to MOHO 13? *Spoiler* Yes. Yes You Should!

Smith Micro released MOHO 13, their all in one, 2D animation studio, this week. The question is should you buy or upgrade to the latest version? Obviously I've already spoiled this in the title, so the actual question is why do I think you should buy or upgrade?

To be clear, I'm only talking about MOHO 13 Pro. If you're considering MOHO 13 Debut be aware that you're missing out on some of the new features, and a lot of existing features that are only available in the Pro version. Debut is fine if the budget doesn't stretch to Pro, but, if you never want to be disappointed about not having a feature, it's Pro or nothing!

The other thing I need to be transparent about is I'm not, by any stretch, a frequent MOHO user/animator. However I took the time to learn MOHO 12 Pro fairly extensively, blogging about my process and sorting out 104 free MOHO training videos into a logical viewing order in the process. I think I have more than enough insight to let you kno…
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