Winners of Reallusion's CrazyTalk Animator 3, Animation@Work 2018 Competition Announced

Mr Bowlsacc
by Francesco Tammaccaro
As promised in my post showcasing my own entry into Reallusion's Animation@Work Competition for 2018, this is my post letting you know the winners have been announced.

This time my entry didn't even manage a special mention, unlike my entry from four years ago that won a Best Animation award in its category despite being shorter, taking less time to make, and featuring far less technical skill and actual animation, than my current entry.

The fact is, in four years, awareness of CrazyTalk Animator, and the number of people who've become proficient with it has grown to a more competitive field. Demonstrated by the overall winner from 2014's competition, Garry Pye, coming in at third place with an animation that is easily streets ahead of his work with CTA from four years ago.

Reinventing Bat Storm - Muvizu to iClone (Part 1)

Bat Storm Muvizu (left)
In development Bat Storm iClone (right).
If you've been following my work for a while you'll be familiar with my Batman parody character Bat Storm. The character first appeared as a GoAnimate Comedy World design. When GoAnimate dropped all its fun themes in favor of Business Animations I moved the character into the 3D realm of Muvizu shortly after I purchased a license for it in 2016.

I really love Bat Storm's look in Muvizu. The thing is, as easy as Muvizu's developers claim their software is, I find trying to do any form of character animation with it to be infuriating. Which is why you haven't seen a single Bat Storm animation created in Muvizu so far.

Virtual Reality, Real Time Puppet Animation with Flipside

One of the most exciting things being developed with virtual reality systems like the HTC Vive and Oculus Rift is creating animated films using 3D virtual puppetry.

Flipside an application dedicated to the entire production of creating an animation using virtual puppets. It is literally a VR studio where you set up your set, lighting, cameras, and puppet your actors all in the VR environment.

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