Skip to main content

Posts

Showing posts from March, 2019

Animating My Artwork with CrazyTalk Animator 3 (Pipeline) - Animation Breakdown

Previously I've shown you how to animate your artwork with Reallusion's CrazyTallk 8, an app designed to make the creation of talking head style animations easy and quick.

In this article I'm going to take the same Cow's Tail artwork and animate it with Reallusion's CrazyTalk Animator 3 (Pipeline Edition) just to show you the additional animation options that this application can bring to your production.

Note: At the time of writing Reallusion is weeks away from launching Cartoon Animator 4, the next iteration of CrazyTalk Animator which has been rebranded to better reflect its ambition as a complete 2D animation studio. Everything discussed in this article can be done in Cartoon Animator 4.

What is CrazyTalk Animator 3?CrazyTalk Animator 3 (CTA3) is designed to be a complete 2D animation composition studio. That is, you'll use external graphic editors like Photoshop, Clip Studio Paint, or CC Animate to create your assets before bringing them into CTA3 to set…

CrazyTalk Animator 3: Using a Morph Based Character Head on a G2 Character Body

Over the last couple of weeks I've been tinkering away at developing a new CrazyTalk Animator 3 character avatar for myself. You can see the finished character in the top image of this post.

The head is my original artwork, based upon a sketch I drew of myself back in 2016 and posted to my instagram.

The body is a CTA3, G2 Character body from Reallusion's G2 Body Composer Kit Volume One (except the shoes which are from Volume two).

What is interesting about the character is that the head is a hybrid, morph based head rather than a standard G2 character head.

The reason I chose a morph based head is almost entirely because they're much quicker to make than any other type in CTA3. You can literally make them using only one image. Though my hybrid uses five images that I actually created myself (six if you count the glasses which are actually a separate prop linked to the nose bone).

As well as that, a front facing morph based head has about the same range of turning motion …

Review: Animaker - 10X Better than other Online Animation Video Making software (#DIY)... or is it?

Animaker's bold claim, right on its homepage is that it's 10X Better than other Online Animation Video Making software (#DIY). Also featured on their homepage is a cool promotional video that's dynamic, full of charming lip synced characters, with high quality animation that matches perfectly to the story being told.

If I could make anything even half as good with their studio, I'll at least buy that they're better than most of their competitors. Let's see if they live up to their tagline 'Animated Videos, Done Right!'

Animaker is a flash based, cloud animation studio application that gives you access to an entire library of thousands of characters, props, backgrounds, sounds and more, to create almost any kind of 2D animated video. In fact they make the bold claim that theirs is the largest animated library in the world of any similar online application (it's not... or if it actually is, it's not as versatile as other comparable libraries) .

P…

Animate Your Artwork with CrazyTalk 8 (Pipeline)

If you're the kind of artist who likes to create characters, specifically focusing on faces, and you would like to see your creations come alive through animation, Reallusion's CrazyTalk 8 application provides an easy to learn solution.

What is CrazyTalk 8?
CrazyTalk 8 (not to be confused with Reallusion's CrazyTalk Animator 3) is designed specifically to create 'talking head' style animation.

Impressively it can be used to animate both 2D and 3D based characters. The 2D heads it creates are actually semi 3D 'relief map' style heads that have some ability to move up, down, and side to side. The full 3D heads it creates are properly formed heads but they still have a limited turning range (you can't turn them more than about 45 degrees in any direction).

For the purpose of this tutorial I'll be focussing on my 2D painting of a cow, that I created back in 2003, with no intention of ever animating it, or turning it into a 2D animated scene.

I'll b…
Related Posts with Thumbnails