Skip to main content

Puppy Love - Red Riding Hood Revisited

Puppy Love is an original animation I created many years ago that parodies the story of Little Red Riding Hood. It posses the question of what if Little Red Riding Hood really, really wanted a puppy?

You'll find out more about Puppy Love shortly but first, a bit of history that inspired my interest in animation.

Way back in the late nineteen eighties and early nineteen nineties animation on home computers really started to take off - especially on the Commodore Amiga range of home computers. Back then the king of animation, who became synonymous with the Amiga brand was a guy called Eric Schwartz and more specifically his character, Amy the Squirrel.

My animation is probably going to pale at the side of Eric's but keep in mind Eric's animation, "At the Movies 3", below, is Eric really at his peak. You can watch much of his earlier work at this YouTube Channel most of which was created on the Amiga platform.



I've digressed from the point of this article because I was a huge fan of Eric's work and it was really him more than anyone else that got me interested in Animation (Disney probably got me into cartooning but Eric showed it was possible to make quality animated cartoons at home - back in the early nineteen nineties).

Puppy Love is not the first animation I created on my trusty but humble Amiga 500 (and later Amiga 600HD) but it was my first and only fully completed, original animated story from that era of my life. Prior to this I had animated a series of comic strips I'd drawn based on an original cat character I created years earlier, as a fifteen year old, called The Night Stalker.

Eric used Deluxe Paint III and IV teamed with GoldDisk's Moviesetter software to create many of his animations so I got my hands on both as soon as I could.

For those of you that have never heard of Moviesetter the easiest way to show you how it worked is to show you GoAnimate's Animation Studio. Moviesetter worked almost exactly the same way except you could fully customize your own characters and their movements as well as drawing upon a library of predefined characters and backgrounds. (for the technical minded, Moviesetter was bitmap animation not the vector, flash animation used on GoAnimate).

Like Eric, I completely by passed all the predefined characters and went straight into customizing everything. In Puppy Love there is nothing that I didn't make myself other than perhaps one or two sound effects (but it is my distorted voice yelling 'Puppy!').

I won't go into much more description here as, if you have ten minutes to spare, I'd really appreciate it if you watch my video below where I tell you about some of the behind the scenes work. Everything from showing you my character design to story boarding and transferring my drawings into the computer.

The video then finishes up with the full remix of my original Puppy Love animation - which I've had to painfully reconstruct because I never had any way to directly convert the animation from the original source.



Compared to Eric's work Puppy Love is hardly earth shattering but I hadn't really come into my own yet. I was still coming to terms with the software, plus the lack of a scanner really made animation both a challenge and a chore.

After Puppy Love I began work on a completely new animation series called Detective Duck which never got beyond some character design work and a demo of the opening titles (seen here as an animated gif file). The original version had music and the sound effect of a car coming screeching to a halt. In this case the car was the titles screeching to a halt to avoid Detective Duck running past.

I do have other small samples of animation from this period, which I may post in another article, however I'm fairly certain Detective Duck marked the end of my interest in animation for many years.

I'm not sure exactly why I stopped. Perhaps I just got busy with other things? 1995 was the year my freelance Graphic Design career really took off with a major client offering me a contract that lasted for many months.

Whatever the reason I pretty much stopped animating my own stories until I discovered GoAnimate, by chance, in July of 2008. I certainly wasn't looking to fire up my interest in animation.

Just happened to read about the site in Mashable's social media blog that I've followed for a couple of years. I'm really glad they wrote about it because it's the most fun I've had on the internet since I first found Youtube.

Comments

  1. Puppy! lol.

    The detective Duck looks sharp.

    ReplyDelete
  2. I enjoyed your intro, nice to see your work. I wasn't into any kind of animating back then, but I can appreciate all the time and work you put into this. Hand drawing those characters with the mouse!?! Yikes! The animation "Puppy Love" was cute and fun as well. Nice Ariel view when the wolf first ran from Red. I loved Red Riding Hood's line through out the animation. "PUPPY!"

    ReplyDelete
    Replies
    1. At the time I didn't think anything of drawing with the mouse. It was something that I, and many digital artists just did as scanners were expensive back in the day.

      Wouldn't like to do it now though. Yikes from me too!!

      Delete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Pricing Animation Services - USD$10,000 Per Minute Might Not Be Enough For an Industry That's Collapsing... Wait, What?

T his post was inspired by an Amateur Animators Facebook Group , public conversation between two professional animators working at entirely different places in their careers but both with at least a decade plus of experience.  Indy Animator Versus Studio Animator The conversation  centered around an original post by an amateur animator asking if USD$115 payment for a four to five minute, frame by frame animation, was a good deal? Anyone who has done even one second of frame by frame animation should at least have some concept of how long it would take to make four to five minutes and know that $115 is definitely not a good deal for most people. However, professional animator one, who I would describe as an independent animator, running a successful content and training business, while not suggesting the deal was good, made the point that there are many factors that go into pricing and that ultimately it is for the individual to set their prices based on what they're happy to work

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Dollars Mocap: Full Body Webcam Motion Capture (Including Hands and Fingers) For iClone and Cartoon Animator

Even though I should be further away from the camera Dollars Mocap MONO still does a good job of  tracking my arms, hands and fingers. Ever since I wrote my series on becoming a VTuber , discovering it was possible to do full body motion capture, including hands and fingers, with just software and a webcam, I've been on the look out for any motion capture software that can bring that functionality to Cartoon Animator. Dollars Mocap is a low cost motion capture application with a free trial that I learned about through the YouTube Channel Digital Puppets  and their test video . It can record full body, upper body, arms and hands, and facial mocap from a live video source or pre-recorded video. Investigating further, I discovered not only does Dollars Mocap have a free iClone7, iClone8 character profile file download (look for it at the bottom of the main program download page), so you can use the saved motions with iClone8, they've also got a demo video for how to convert your

Six Lip Sync Animation Tips for Cartoon Animator (That Really Apply to Any Auto Lip Syncing Application)

A nimating a character's mouth talking in any form of animation is one of the more time consuming jobs of character animation. Particularly if your project is dialogue heavy or your character has the urge to sing. Fortunately auto lip syncing in many animation software studios is becoming more common and is helping to speed up the lip syncing process. Reallusion's Cartoon Animator is no exception with a fairly good auto lip sync feature. I made a tutorial video demonstrating how to auto and manual lip sync in Cartoon Animator here . However auto lip sync is not perfect (yet) so you'll definitely find yourself manually lip syncing a character at some point. Or maybe you just prefer to manually lip sync yourself because you like that level of control. Whatever the reason here are Six tips to help improve your lip sync and to stop you getting bogged down into really small details that literally do not matter for the amount of screen time they'll get. 1. Auto Lip Sync is NO

The Ultimate Independent Animator's App and Resource List 2019-2023 - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2019-2022. It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/service had to be US$

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and