Skip to main content

Reallusion iClone 6 - My First Animation

Late last year Reallusion released iClone 6 which was both great and annoying at the same time to me as I'd finally worked my way through the basics of iClone 5 after purchasing that the year before. Naturally I upgraded and promptly discovered my laptop running iClone 5 wouldn't run iClone 6.

Reallusion did release a patch shortly after that enabled iClone 6 to run on my laptop but it basically scaled back the software so that you couldn't use any of the powerful new features.


Fast Forward to June of this year and I decided to finally splash out and buy a desktop computer system powerful enough to take advantage of the full capabilities of iClone 6. Things like the new, enhanced G6 human avatars, access to the Indigo Render Plug-in for more realistic output, along with other features like tessellation, that take full advantage of DirectX11. (I really have no concept of what tessellation is and why I need it but it sure sounds important).



To be honest, I mainly bought iClone 6 to remain current as I intend to offer the power of iClone to my Animation4Business clients.

Much has changed with iClone 6's user interface. Initially it looks very different to iClone 5 but once you familiarize yourself with where the tools you use most often are, the new layout makes sense and it's not hard to find lesser used tools as they're logically located.

My first project with iClone 6 is a short 30 second promotional video for my Animation4Business website using my custom designed ToonMaker 2 Avatar.

Promotional Animation using my Custom
ToonMaker 2 Avatar in iClone 6.

Although it's a fairly simple video with just a single character talking to camera I did storyboard out the key moments of the video as a guide. It's been really useful working from the storyboard, recreating actual key scenes, rather than making things up as I go along (which is often my default working process).

I've also discovered it very easy to make simple custom props. In the image below you can see my character holding up a play icon that is made from a primitive box shape that I simply resized then edit the texture image in Serif's PhotoPlus X5 to be red with a white triangle arrow.

In the main window you can see my custom Avatar
surrounded by custom made props.

5 If you look closely you can also see an invoice prop created from an iProp blank piece of paper prop that I simply edited the texture to include the invoice printed on it. Took me about 10-15 minutes to create.

Thus far I've worked on this animation over 5 non-consecutive days averaging about 3-4 hours each day, including writing and recording the audio script and hand drawing the storyboard. Most of the character animation is completely from scratch using motion key frames.

I'm hoping to finish the video within the next couple of days. All I have left to do is one specific scene that shows a selection of different characters just standing around as a camera pans across from left to right. Then I'll refine some of the details of the entire animation and add some music.

Usually you wouldn't do an entire animation in one iClone file but since this project is so short and doesn't really do anything iClone isn't capable of it's makes sense to keep it all within the one program.

By my next post this animation should be finished. Look forward to seeing it along with a scene comparison with my storyboard and how the scenes actually look in the animation.


Comments

  1. This looks great! I can hardly wait until I will be able to get this program.

    ReplyDelete
  2. hi Dave. you're infectiously inspiring! i need a help here. reallusion's got so much, i almost dont know what is what. for 2D, i thought CTA2 was all i needed to make cartoons. about to make a purchase now, i'm seeing so much stuff i can't differentiate; avatar tool kit (dunno what the kit comprises of), toonmaker2 (which you used to create the above character), cartoon motion, mr pose, monster workshop...etc. pardon my naivety here, but i'm trying not to buy duplicates of the same thing. all i wanna do is to create powerful 2D animation using reallusion. ALSO, which of the above tools does iclone6(which i guess is for 3D) become relevant ? heeeeeeeeeeeelp!

    ReplyDelete
    Replies
    1. If all you want to do is create 2D animation then CTA2 is all you need. iClone and any of its associated content packs like ToonMaker, ToonMaker 2, Avatar Toolkit, Monster workshop etc. are all for 3D, Pixar style animation not 2D animation.

      CTA2 has a number of great content packs to extend your library with including the new Buddy's World characters if you're into creating South Park style animation or Gary Pye's Dan and Wendy characters and his extensive library of 2D props and sets.

      Delete
  3. oh Dave! what can we do without u! u inspired me to purchase goanimate, and it got me a whole lot of business & clients. now i can afford CTA2 without hesitation. bless your pretty heart, buddy!

    ReplyDelete
    Replies
    1. Great to hear. I'd love to see some of your CTA2 work once you get familiar with it :-)

      Delete
  4. yeah, cool. no doubt. i'm actually working towards setting up an animation academy here in nigeria. you would DEFINITELY be our guest speaker during our 1st convocation ceremony!
    animation here is in its very primordial stage. meanwhile, 2 quickies;
    1. what software can i use to create myself avatars (cartoons of real people), without having to use a content manager (virtual library) to build up the character. anything apart from adobe ?
    2. i wanna do cartoons with some local content in it. eg, like making cartoons of our police, etc...how do i create the police uniform for instance ? (so that i can export to CTA2 or goanimate for animation).
    heeeeeeeeeeeeelp!
    3. how do i send u a vid or two of my work ? via email ? whats ur email addy ?

    ReplyDelete
    Replies
    1. 1. I use DrawPlus X8 and Manga Studio to create my characters for CTA2. You could use either to create cartoon avatars of real people. I sketch directly into Manga Studio and then trace my drawings with DrawPlus and to convert them into flash files for CTA2. DrawPlus can be used to create simple animations too.

      2. See my first answer. The process is too long and complex to explain here. You'd need to look up some character creation tutorials for CTA2 - there are plenty created by the makers of the software that you can follow.

      3. Post your vids to Youtube or similar video hosting site and send me a link. Most sites you can keep your videos private but can allow people with the direct link to view the video. My email address is in the left side bar of this page under Contact and Copyright info.

      Delete
    2. awesome delivery! thanks for your time.
      however, character creation vids i saw for CTA2 are all based on its virtual library. i saw a couple using draw plus, but doesn't show how to make cartoons of a popular real person, or how to make a cartoon of myself. i paid great attention to how you created your look-alike on your blog, for CTA2, but i dont want to use a virtual library in this case. in your CTA2 animation, you looked really like a super hero! amazing i must say! .

      Delete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Can You Learn Reallusion's Cartoon Animator 5 for Free Using Their 137 Official YouTube Video Tutorials Sorted Into a Logical Learning Order?

Or you could just buy The Lazy Animator Beginner's Guide to Cartoon Animator . While Reallusion's Cartoon Animator is one of the easiest 2D animation studios to get up and running with quickly, learning it from all of the official, free, video tutorials can be more overwhelming than helpful. With more than 137 videos totaling more than 28 and a half hours of tutorials, spread across three generations of the software (Cartoon Animator 3 through 5) it's hard to know if what you're learning is a current or legacy feature that you either need to know or can be skipped. Many of the official tutorials only teach specific features of the software and don't relate at all to previous or later tutorials. As a result there are many features either not mentioned or are hard to find. To make your learning easier, on this page, I've collected together all of the essential, official, free video tutorials and sorted them into a learning order that makes sense. Simply start at

Dollars Mocap: Full Body Webcam Motion Capture (Including Hands and Fingers) For iClone and Cartoon Animator

Even though I should be further away from the camera Dollars Mocap MONO still does a good job of  tracking my arms, hands and fingers. Ever since I wrote my series on becoming a VTuber , discovering it was possible to do full body motion capture, including hands and fingers, with just software and a webcam, I've been on the look out for any motion capture software that can bring that functionality to Cartoon Animator. Dollars Mocap is a low cost motion capture application with a free trial that I learned about through the YouTube Channel Digital Puppets  and their test video . It can record full body, upper body, arms and hands, and facial mocap from a live video source or pre-recorded video. Investigating further, I discovered not only does Dollars Mocap have a free iClone7, iClone8 character profile file download (look for it at the bottom of the main program download page), so you can use the saved motions with iClone8, they've also got a demo video for how to convert your

Five AI Generative Image to Video Tools For Animation You Can Try Free Right Now

The Emo Girl Character created by Start Animating. A I generative video isn't new but it is the next big thing in the visual imaging space as various development teams work to perfect the generated output.  Just like generating still images AI video sometimes struggles with physics, arm and hand movement, and the general structure of things. However it is getting better and, as is the catch cry of all AI development, this is the worst it will ever be, because it's improving fast. If you're an animator one current potential use of generative AI video is to animate your key frames, as opposed to generating something entirely from a text prompt. Starting with an image helps to keep your characters and art style consistent across AI generations. With that in mind I tried five, free image to video AI generators to see what their potential might be and whether they can handle cartoon style characters well. Note all but the last entry on the list do not create any sound with the

Eric W. Schwartz: Cartoonist, Animator and Amiga Die Hard

July 1992 Edition, CU Amiga Featuring Amy the Squirrel. American Cartoonist, Eric W. Schwartz , (whose unofficial Amiga Icon, Amy the Squirrel, is pictured on the July 92 edition of CU Amiga cover on the right) is my only real animation hero. Sure there are the big names like Disney , Chuck Jones , Tex Avery and even Preston Blair whose influences can all be seen in my own cartoons but Eric did what none of the others could. He showed that really great 2D computer animation was within my reach with little more than an Amiga Computer , a copy of Deluxe Paint and Moviesetter . This was at a time when computer based animation was in its infancy (outside of computer game animation) and Flash was something that lights did. There were many great Amiga artists but Eric was really the only one consistently making very funny, traditional style animations. His humor and drawing style is heavily influenced by classic Warner Brothers and Disney cartoons but he managed to build on this,

Animation Paper V5.0 Alpha 2 Pre-release

Animation Paper V5.0 Alpha 2 Pre-release. Animation Paper strives to be the best tool for digital hand drawn animation by not only recreating the traditional animator's table in a modern user interface, but also automating many of the more tedious processes so you can focus almost entirely on drawing. At the time of writing Animation Paper V5.0 is only available as an Alpha 2 Pre-release, and still does not have all of its features implemented, such as the ability to add audio (due to be part of the Alpha 3 release scheduled for the end of May 2020). Animation Paper has been completely redesigned and updated from th hand drawn animation app that was formerly known as Plastic Animation Paper (PAP) which, at the time, was easily one of the best apps for the sole purpose of creating hand drawn digital animation roughs. You can still download PAP completely free from the Animation Paper website . If you look past the extremely dated 90's interface it's still a great tool. I wr