|Crazy Talk Animator 2's Facial Puppet Editor.|
Most of Froyd's head was animated using the body puppet editor. This simply involves choosing a setting, say side to side head tilts, doing a test run and practicing with the mouse (or track pad in my case) the movements you want to make simply by moving the mouse around in real time.
Once you've rehearsed the movement you simply hit the record button and repeat your movements. If you don't like the result you can always hit undo. The upside is that puppeteering the character is so much quicker and more intuitive than creating key frames.
The only parts of Froyd not animated with the puppet editors in real time is his tail - which is a looped setting that sways the tail from side to side. The pom-pom on his hat - which I key framed entirely on the timeline and his praying hand gesture - which was also key framed on the timeline.
Camera control is handled by creating key frames on the timeline. I used two basic shots, a wide shot and a head shot with a slow pan in at the beginning and a slow pan out at the end.
|Adding Camera key frames on the timeline.|
Finally I added a bit of music for the intro and decided that was it.
Below is the final two and half minute short created entirely with CTA 2. There's plenty I could do to improve it but I didn't want to get bogged down with striving for perfection. This film's main purpose was to help me learn the software. I think it's done that rather well.
Overall I'm happy with the result. I've still got to learn how to get more facial expression into the character. I also had some trouble with stretch and squash puppeteering being wiped by the tilt head from side to side puppeteering. Hence there's no stretch and squash of the head like there was in my voice changer animation.
My next step will be to create a G2 character in CTA 2 - which is a character that can be viewed through 360 degrees of angles. Froyd is a G1 character and only has the one front view. It would be quite hard to make multiple views of Froyd since his original source image was a painting.
I hope you've enjoyed reading about Froyd. I may make more episodes once I've acquired a little more proficiency with the software. For now, it's just been great to see a painting come to life.