Skip to main content

TET Project Updates and Muvizu Animated Vlog (Animation Diary)

Bat Storm and TET - Muvizu.
It's been a little while since I posted anything to this blog about my own projects thanks to that neck injury I mentioned in my last Animation Diary post update. So, now that my neck is much better,  I thought I'd do a quick run down of what I am hoping to focus on in the near future in terms of creating my own animated shorts.

I have two main priorities, finishing my Infinite Monkey Theorem short, that was only supposed to take 3-4 weeks at the most to complete, and finally doing some Muvizu Bat Storm animated shorts.


Infinite Monkey Theorem


This character has been rigged
and animated in my most
recent work on the project.
Infinite Monkey Theorem has become something of a burden because it really has taken much longer than anticipated, causing me to lose a lot of enthusiasm for getting it done. I'm itching to start new projects with CrazyTalk Animator 3 but I haven't started anything because I'm pushing myself to finish Infinite Monkeys first.

To that end I managed to rig up the character in my opening  scene and do the basic key frame animation a few days ago. I'm going to make this animation a priority and get it finished ASAP.

Bat Storm and Muvizu


I can't begin to describe how much I want to make a start on Bat Storm animations using Muvizu. The main reason I haven't is that I had such a frustrating experience with it when I created my Random Testing Unit Muvizu short that I haven't really been excited to go through that again.

Consequently my Muvizu animation skills have gotten very rusty since 2016, when I created Random Testing Unit, so, in an effort to familiarize myself with that software again, I decided to create my latest Animation Diary Vlog using Muvizu. You can watch that video below, and it'll give you more information on my future animation plans.



My goal was to keep my animated, animation diary very simple by reproducing the way I would film a live action vlog, using a single camera shot of me, sitting in front of my usual background.

I'd already created a Muvizu avatar of myself a few weeks back, when I thought I might try to animate something, just for fun, so it was just a case of creating a set that looked a bit like my office and I was ready to go.

Bat Storm watching TET film a vlog inside
Muvizu Play+ Studio.

All the dialogue I recorded into Audacity. It was unscripted, just how I do my usual vlogs, but I was mindful to keep things short. Next I imported my voice into Muvizu as an MP3 file, set up my character actions and started directing my character to the audio.

The whole character directing concept of Muvizu is both great and the worst idea ever. It's great for blocking in general character actions but it's not very accurate for matching specific actions to specific point of dialogue.

You can go back into the timeline afterwards and move the character actions around to better fit the dialogue but it's clunky, you can't split actions, and you can't create your own actions if none of the ones available suit your needs (as far as I know, anyways).

Thankfully though, this animated vlog didn't take much longer than creating a live action vlog - being created over two days. Giving me hope that I might be able to make Bat Storm shorts a little quicker than I did with Random Testing Unit.

Other Projects and Beyond


I do have other projects I want to get to. If you watched my video above I mention a few in that. For now I don't want to over extend myself too much or start making promises I can't deliver upon.

Once I get Infinite Monkey Theorem done, and have begun work on a Bat Storm short I'll start looking around for a new animated project. It'll likely be CrazyTalk Animator 3 related. Since I want to do more with that than I have thus far.

Comments

Popular posts from this blog

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D

Dollars Mocap: Full Body Webcam Motion Capture (Including Hands and Fingers) For iClone and Cartoon Animator

Even though I should be further away from the camera Dollars Mocap MONO still does a good job of  tracking my arms, hands and fingers. Ever since I wrote my series on becoming a VTuber , discovering it was possible to do full body motion capture, including hands and fingers, with just software and a webcam, I've been on the look out for any motion capture software that can bring that functionality to Cartoon Animator. Dollars Mocap is a low cost motion capture application with a free trial that I learned about through the YouTube Channel Digital Puppets  and their test video . It can record full body, upper body, arms and hands, and facial mocap from a live video source or pre-recorded video. Investigating further, I discovered not only does Dollars Mocap have a free iClone7, iClone8 character profile file download (look for it at the bottom of the main program download page), so you can use the saved motions with iClone8, they've also got a demo video for how to convert your

Prome AI Sketch Render Tool - Your Tradigital Clean Up and Colorist Artist for Character and Background Design

Random character head, Biro sketches drawn by TET (left). Render by PromeAI (right) using Prome's Sketch Render tool set to 'Comon:Cartoon, Render Mode: Outline'. W hile I don't do New Year Resolutions, one of my plans for the year ahead is to do more of my own art. Specifically character design drawn in an actual, physical sketchbook.  To that end, I have been spending the last half hour of most days drawing a page or two of random biro sketches in my sketchbook and posting the pages to my Instagram account  (this link will take you to one of my posts). These sketches are mostly practicing my skills because I don't really draw regularly anymore. Here is a tip, if you do this kind of sketching, and push yourself to keep doing it, you will see many drawings that could be taken further, even if you don't have anything they're suited for just at the moment. Which is where my second favorite AI Image Tool (after Leonardo.ai )  PromeAI comes into play. PromeAI

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Can't Draw Characters? Create Highly Detailed Characters from Simple Drawings and Prompts Free with Realtime Canvas by Leonardo.AI

Leonardo.ai's   Realtime Canvas. Create highly detailed images from simple drawings. I f you've had an idea for a character but don't have the artistic skill to design it yourself, or the budget to hire someone to do the design work for you, then Leonardo.ai's Realtime Canvas may be your new creative partner. Sure you could use Leonardo.ai's regular text prompt to image generator but that can be very hit and miss, and may take many generations before you finally craft a complex prompt that's getting something close to what you had in mind. Realtime Canvas, on the other hand, lets you craft a simple text prompt and draw a rough image, both of which you can keep refining until you get a final, real time, updated image that looks close to (and probably better than) what you had in mind. Using Realtime Canvas Once you've signed up for a free account with Leonardo.ai  (which will give you 150 free credits, renewed daily), click on Realtime Canvas, from the side

Start Your 2D Animation Side Hustle - Sell Your Cartoon Animator Characters, Props, Scenes, and Motion Files in the Reallusion 2D/3D Marketplace

Have you thought about starting a side hustle selling your original Cartoon Animator assets in the Reallusion 2D/3D Marketplace ? In this article, the first in a series on selling in the marketplace, I'll give you an overview of what's involved, why you should give it some thought, and whether you can earn enough to quit your day job (or at least have a worthwhile side hustle). If you're an artist with any kind of drawing skills, and you're creating your own original characters, props, scenes, and even motion files for your Cartoon Animator projects, then setting up your own store in the Reallusion Marketplace should be a no brainer. You're making content already, it doesn't cost you anything to set up, and Reallusion only takes a 30% commission from each item sold. (If you think that's a lot, I'll address that further down). Don't be put off if you think your art skills aren't up to professional standards. There are plenty of artists with naïve