Skip to main content

Chroma Keying Go Animate Characters to Video

I was laying in bed one night and I had this brainwave of chroma keying GoAnimate characters with live action video. I was sure it could be done but how effective would it be? Obviously there are many limitations with this idea but for the moment have a look at my very rough experimental video below and I'll get onto explanation after.



Firstly if you are not familiar with what Chroma Keying is then you may be more familiar with the concept of green screening in relation to movie special effects. The terms are almost interchangeable. Both record their subject against a single background colour, usually green, which is then keyed out and replaced with another video image.

In the case of my video above I created a GoAnimate Animation which animated GoAnimate's character, Kate, on a green background. See the animation below.

GoAnimate.com: Chroma key test by etourist

Like it? Create your own at GoAnimate.com. It's free and fun!

I then used CamStudio to screen capture the animation to an AVI video file (which I later had to convert to an MPG file due to compatibility problems with my editing software. Somewhere in this conversion the colours of the animation were corrupted hence the greenish tinge on Kate in the final video).

Finally I used video editing software that supports Chroma keying to combine my animation with the video footage of myself and the frog van I shot earlier.

I'm not pretending this animation is fantastic. It's just a very rough test that I put together in a couple of hours. Call it a proof of concept. This can be done.

It's nowhere near as good as Roger Rabbit and never will be since there's no scope for adding shadows and shading to GoAnimate's pre designed characters. However as an idea it opens up another possibility for GoAnimate's platform and those of us who like to go beyond the boundaries and not settle for just what we're given when we tell our stories.

I'm not sure if I'll expand on this idea into a fully finished animation. When I first thought of it, the idea of doing a Willie Nelson Music video with myself and GoAnimate's Willie Nelson theme had a lot of appeal (The Extraordinary Tourist staring in a Video of Willie Nelson's song On the Road Again perhaps?).

If you are a GoAnimate Animator and you can see the potential in using this technique then give it your all. I'd love to see someone try this who can do it much better than me. Please let me know if you do.

Comments

  1. Nicely done...even for a rough test. I worked in production for many years and have done lots of chromakeying in the past...primarily for weather reports. It does open up a lot of possibilities. Excellent test.

    ReplyDelete
  2. Very cool! I had tried long time ago to upload a short movie clip as swf on GoAnimate and do the same thing directly on our platform. Did not quite work and file size / loading was a big issue... Could be fun if one day we can do that kind of stuff directly on GoAnimate!!

    ha ha... say no to greenish bikini girls!

    ReplyDelete
  3. Would be great to do this directly on GoAnimate Nicolas. Mainly for maintaining the animation quality.

    What would really be better is... and you've heard this before... is the ability to export GoAnimate animations as true video files (either mpg or mov would be nice). That way exporting an animation for chroma keying over a video in a dedicated video editing studio would be a snap.

    ReplyDelete
  4. Hey David,

    We are discussing right now how we could allow users to upload flv videos (better as they can stream instead of fully load before they play) as props or backgrounds in GoAnimate to enable that. Would be a bit of a pain to finetune the timing, but would be much more handy that using many different pieces of software to create your movie.

    Exporting GoAnimate animations as videos is something we have on our plate for a long time. It is quite complex and requires quite a bit of enhancements on our server side. So we're not sure when we can offer this. We totally hear you though...

    ReplyDelete
  5. I agree Nicolas, that it would be great being able to import FLV videos directly into the studio - probably the ideal in fact.

    However to make it work you'd need a 'Individual Frame' mode in the studio in order to fine tune animations to video (Which is how the animators worked on 'Who Framed Roger Rabbit' - frame by frame on live action film).

    The way the studio currently works it can be very hit and miss on timing critical animated sequences (such as one character hitting another for example). An individual frame mode would be useful not just for timing animation to video but also timing interactions between animated characters.

    Maybe you could have an FLV video as a background on a scene and then have a 'view individual frames' mode for just that scene (so as not to have to convert the entire animation storyboard into individual frames)?

    It all sounds too hard and server intensive for a web based application. Awesome though if you guys somehow made this work.

    ReplyDelete

Post a Comment

* Thanks to constant spam comments by a Casino Marketing Moron who won't get the message that spam comments WILL be deleted ALL comments will be moderated and only cool, on topic comments will be approved.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Featured Animator: Christian Haynes - 'Zack In Time' An Original, Independent, Animated Series on the Rise

Christian Haynes - Zack In Time.  If you've ever wanted to create an animated TV series staring your own original characters and stories then Los Angeles based writer, director, and animator, Christian Haynes is taking those next steps of putting together a team, developing a pitch/trailer for their series, Zack In Time. Featuring professional studio quality animation, they hope the show will get picked up by an animation studio for an official series. The path he and his team are taking is one you could easily follow as they deal with real life commitments, and building a following on Instagram and Tik-Tok showcasing their work behind the scenes. TET: Tell me a little about yourself. Who you are, and why you started animating? My name is Christian Haynes and I've loved animation ever since I was a kid. I would constantly be drawing cartoon characters from TV shows and movies and making my own little homemade comic strips.  As I got older, I became a lot more interested in st

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Shotcut - Free Open Source Video Editor for Windows, Mac, and Linux

Shotcut Open Source Video Editor. I've been on the hunt for a while now for the best, free, open source, video editing application out there. In Shotcut , by Meltytech , which has versions for Windows, Mac, and Linux, I think I may have found a real front runner. This won't be a feature filled review, rather it will be my first impressions after having used Shotcut on a few of my YouTube videos so far. One of my key criteria for a video editor is the ability to import any video format directly into the project. This may seem like an odd focus initially but having convert video to something your video editor can use is annoyingly time consuming, and it creates a new generation of footage, potentially with a loss in quality if you don't really know much about video format specs (that's this guy right here!). Shotcut will happily work with my OBS recordings (.FLV), and .MOV, .MP4 files that I get from two different cameras. Not only that but Shotcut doesn't hold me up

How to Use Plask and Reallusion's 3DXchange to Create Full Body 3D Motion Capture Animation for Cartoon Animator

Last month I reviewed Plask , a free, browser based app that allows you to create 3D motion capture files for animation from a webcam or prerecorded video footage. At the time my hope was that Plask could be used to create 3D motion capture files for Cartoon Animator 4. Unfortunately my knowledge of how to export 3D animation motion files between applications is fairly basic and I wasn't able to figure it out. However, thanks to 3D animation enthusiast and game developer, Freedom (of the YouTube Channel Freedom Arts ), who published a tutorial on how to use Plask with iClone7 characters (in my review I wasn't able to work that out either) there is now a workflow from Plask, via Reallusion's  3DXchange , to Cartoon Animator that is relatively easy to follow and works well. Note: If you want to try this out, 3DXchange is available as a free 30 day trial download if you don't have it. Creating Your 3D Motion Capture File in Plask I'm not going to do a detailed run

Create 2D Animated Characters with 3D Character Creator Tools and Artistic Filters

3D CC3 TET Character, based on my Oppa Doll Avatar, used as the base for a 2D CA4 character. One of my favorite things to do is to create characters with any type of Avatar/Character creator app. In fact the first test I usually try with these tools is, can I make an avatar of me (or at least my The Extraordinary Tourist persona). Previously I've used 2D character creators like Oppa Doll as a source of artwork for some characters I've made for Reallusion's Cartoon Animator 4 animation studio but 2D character creators are limited to... well 2D. 3D Character Creators While you may think 3D character creators have no place in creating characters for 2D animation there are quite a number of advantages including: No drawing skills required. Render characters in any style. Use an art filter or even hand trace into line art. Need to animate the character in a specific pose or angle? Render out an image of the character in the required angle and animate it in 2D. Quicker to crea

KIT Scenarist - Free, Open Source, Screenwriting Software that Helps Research Your Ideas Too

KIT Scenarist Script Writing Software's Mascot, Alexander Cat. While you can write a script in any word processing app, if you're writing stories (screenplays) that feature characters and dialogue, a dedicated script writing app can save a lot of time formatting, letting you focus more on the actual story. Script writing apps are also very useful if you plan to send your screenplays out to production companies, or if you're collaborating with actors and other production people, who are used to scripts being in a particular standard format.  [Note: In case you're wondering there are reasons scripts follow a standard format and are always written in Courier (typewriter) font, including but not limited to; being easy to read by actors, plenty of space for notes, and the general rule that one page of a script (in this format) equals approximately one minute of screen time.] KIT Scenarist , in my opinion, is one of the best script writing apps out there for ease of use, simp

Artbreeder - Using AI created Character and Background Content in your Animations

A selection of User/AI generated images from Artbreeder. If you're looking for an endless supply of 2D character and background images for your animations then Artbreeder , an online Artificial Intelligence (AI) that generates image mash-ups you can tweak as much as you like, could be the ultimate content library. What is Artbreeder? Artbreeder is free to use though there are various paid plans, that give you additional features, such as higher resolution download images or more settings to play with. All images created on the site are Public Domain (CC0 License) and can be used in commercial projects. Using Artbreeder's online app you can generate head shot portraits, full body characters, landscapes, and other scenes simply by choosing two or more existing images to mash together then, using a series of sliders, to select which traits from each image you wish to lean toward in the final image. Photo Comparison - Top is my original uploaded photo. Bottom is Artbreeder's ap