Skip to main content

Koolmoves Tutorials for GoAnimate - Parts 1 and 2

Quite a few people on GoAnimate have asked me to make a Koolmoves tutorial for creating flash props and characters suitable for use with the GoAnimate Studio. Well that day is finally here with this series of four videos that will give you more than enough learning to at least be making your own flash props - and will give you a kick start for animating characters too.

Tutorial 1

The first video will step you through the process of setting up a template file suitable for using as a starting point for all your flash props and backgrounds. More than that, the way the template is set up is exactly how you need it for creating your own GoAnimate Community Characters - a feature that is currently only available to GoAnimate Beta Users but, if GoAnimate makes it widely available, you'll be ready.

The tutorial finishes with showing how to upload your flash props/backgrounds/characters etc. into the GoAnimate Studio.




Tutorial 2, Part 1

In part 1 I show you how to import a trace image into Koolmoves (meaning you don't need to be a great artist to make your own stuff - you can just trace from photos or other peoples art). I demonstrate a particular bug Koolmoves has when it comes to tracing images. Fortunately it's just annoying and not a fatal bug.

Then, before we start I run you through the main drawing tools and demonstrate why you should never ever use the freehand line or freehand shape tool. Finally I show you how you can add a 'styled' line into your art if your the kind of person that likes a more varied thickness of line in your drawing.





Tutorial 2, Part 2

Part 2 I talk about character planning. i.e. creating your character in sections for easier animating later on. Next I step you through drawing just one section of my character, Detective Duck and show you how to group all its parts together.




Tutorial 2, Part 3

In the final part I show you my finished Detective Duck character and pull him apart so you can see how I've group various sections of his body together. I then show you how to make your very first animated action, Breathing (yeah awesome, I know!). It may not sound exciting but making your character breathe is the difference between it being just a picture or an animated character.

Through learning that simple action I introduce you to the concept of 'tweening' - any flash animator that tells you they hand draw every single frame of their animation is lying. These days it's all about the key frames!



With that, you have more than enough to get you started with Koolmoves. If you're just making a still prop or background, make it inside your movie clip object with a single frame. Then resize it on the Main Movie stage and then import it. Note that backgrounds do not need to be centered like props and characters because they automatically fill the GoAnimate stage once imported.

I will be doing more Koolmoves tutorials in the future. If you have a specific request for a tutorial let me know in the comments below.

Some ideas I've already had for tutorials:
  • Adding Bones to characters.
  • Making a mouth prop.
  • Making your character walk.
  • Making animations that don't continuously loop (action script).
  • Animate your own Stick Figure Characters using Bones.
Comment below if you have a preference for which of the above I should tackle first.

Popular posts from this blog

Can You Learn Reallusion's Cartoon Animator 5 for Free Using Their 137 Official YouTube Video Tutorials Sorted Into a Logical Learning Order?

Or you could just buy The Lazy Animator Beginner's Guide to Cartoon Animator . While Reallusion's Cartoon Animator is one of the easiest 2D animation studios to get up and running with quickly, learning it from all of the official, free, video tutorials can be more overwhelming than helpful. With more than 137 videos totaling more than 28 and a half hours of tutorials, spread across three generations of the software (Cartoon Animator 3 through 5) it's hard to know if what you're learning is a current or legacy feature that you either need to know or can be skipped. Many of the official tutorials only teach specific features of the software and don't relate at all to previous or later tutorials. As a result there are many features either not mentioned or are hard to find. To make your learning easier, on this page, I've collected together all of the essential, official, free video tutorials and sorted them into a learning order that makes sense. Simply start at

TimeBolt: Fast Video Editing for Anyone Creating Online Courses, Podcasts, or Vlogs.

I resisted making tutorial videos for a long time because I don't like editing. Specifically I don't like editing me teaching as I step students through a process during a screen record. I have a tendency to insert long pauses not just in the middle of sentences but between multiple words in the middle of sentences as my pace matches what I'm doing onscreen. This makes for very long and very slow paced video tutorials. To counteract this I have to edit out all the pauses. This can take hours, or even days on particularly long tutorials. For example, when I created my main course, The Lazy Animator Beginner's Guide to Cartoon Animator , I literally injured the thumb on my right hand, operating my mouse, as I spent weeks taking out all my pauses (seriously, I had to wear a thumb brace for a few weeks to fix the pain). Recently I came across TimeBolt , a very affordable, fast editing application with the featured purpose of removing all the pauses from your video (and even

Make Disney/Pixar Style Characters with Reallusion's Character Creator and Toon Figure Bases

The Extraordinary Tourist Classic Coat outfit created using Reallusion's Toon Designer for CC3. I've talked before how I've wanted to get into 3D Disney/Pixar style character animation since I first saw the animated cutscenes for the very first Tomb Raider game back in 1996. It's why I initially bought Reallusion's iClone 3D studio app as soon as I could afford a computer that would run it. But then Reallusion released their 3D Character Creator (CC) for iClone and I wanted to create my characters with that (and I did try with Bat Storm ). But the focus of CC was realism, even with ToKoMotion's stylised body morphs . Now with Reallusion's Cartoon Designer bundle for CC3 which features two packs, Toon Figures , and Toon Hair , designing Disney/Pixar style 3D characters just got a whole lot quicker. The two packs are the bare essentials for creating Toon style characters. Five body morphs (2 male, 2 female, and one adolescent body morph that w

Review: Headshot Plugin for Reallusion's Character Creator 3

Headshot for CC3. Quite possibly the best 3D Avatar I've made of myself in any 3D application. Creating a realistic 3D human avatar is a whole lot easier with Reallusion's new Headshot Plugin for Character Creator 3. The plugin is an AI powered extension that can generate 3D digital humans from one photo. Which sounds like an amazing proposition but, in practice, if you're trying to achieve a specific likeness to an actual person, Headshot will give you an excellent base to work from. Headshot has two modes, Auto and Pro. Auto Mode Auto is well worth a try if you have an ideal photo of a front facing person that is properly lit and posed to Headshot's optimum requirements. It's also the only mode that will take a crack at generating a hair model. I grabbed an image of Harrison Ford, dragged it into Headshot without changing any of the default settings (other than specifying 'male' and selecting an 'old male' setting) and this is what I

AE Juice - Animation Presets, Motion Graphics, Templates, Transitions for After Effects, Premiere Pro, and Other Video Applications

Level up you video edits and animations with AE Juice's motion graphics and templates. Some days you just don't have the time to create flashy motion graphics for your latest video or animation. For some of us it's more a question of our own artistic abilities being a little less than the awesome we'd like them to be. Whatever reason a resource like AE Juice's animation presets, motion graphics, templates, and transitions packs for After Effects , Premiere Pro , and other video applications can really make your work stand out very quickly. AE Juice gives you access to an instant library of free, premade content elements and sound effects, which you can add to with additional purchases of various themed packs from their store. There are three ways to manage their content, all of which can be used in commercial projects . The AE Juice Standalone Package Manager makes it easy to browse previews of all your pack contents and to download and find just the elements yo

KIT Scenarist - Free, Open Source, Screenwriting Software that Helps Research Your Ideas Too

KIT Scenarist Script Writing Software's Mascot, Alexander Cat. While you can write a script in any word processing app, if you're writing stories (screenplays) that feature characters and dialogue, a dedicated script writing app can save a lot of time formatting, letting you focus more on the actual story. Script writing apps are also very useful if you plan to send your screenplays out to production companies, or if you're collaborating with actors and other production people, who are used to scripts being in a particular standard format.  [Note: In case you're wondering there are reasons scripts follow a standard format and are always written in Courier (typewriter) font, including but not limited to; being easy to read by actors, plenty of space for notes, and the general rule that one page of a script (in this format) equals approximately one minute of screen time.] KIT Scenarist , in my opinion, is one of the best script writing apps out there for ease of use, simp

Reallusion Releases Cartoon Animator 5 - One Version, More Features, Lower Price!

If you're serious about producing 2D animation as quickly as possible, while still achieving professional results, Reallusion's Cartoon Animator 5 makes the most compelling case yet as your animation studio/tool of choice. Cartoon Animator's point of difference has always been its ease of use and accelerated workflow. Creating fast, 2D animation using puppet, bone rigged based characters and props, on a stage with 3D depth for easy scene parallax effects. As it has developed Reallusion has incorporated more advanced features like motion capture for both face and body as well as being able to export scenes to post production tools like After Effects with the addition of plugins. After moving away from Flash based vector image support for a few years, Reallusion is back with full .SVG (scalable vector graphics) support for resolution independent graphics. They've also added Spring Dynamic physics and Full Form Deformation tools, both of which make it ridiculously easy t