Skip to main content

Featured Animator: Enjoyinglifeinseoul (ELIS) - Lucky Coin! Lucky Day!

GoAnimator Enjoyinglifeinseoul (ELIS) is the February winner of my GoAnimate, Get Featured in TET's Blog contest. ELIS has had his account with GoAnimate since March of 2011 and in that time has had eight staff picks and created 40 animations.

ELIS decided to feature his latest animation, Lucky Coin! Lucky Day!, for a number of reasons as he explains below;
First, I wanted to feature something new on your blog. If I had not finished this on time, I have no idea which one of my old ones I would have selected. 
Second, I chose it because this might have been the best time I ever had making an animation. It was a blast making fun of myself and I was laughing the whole time. 
Lastly I chose it, because I made it for Commedus, (Without him and our friendship this animation would never have come to be and I will go into that more in a moment.) I also pay tribute to several other animators in the animation, which I like to do from time to time.
Lucky Coin! Lucky Day! is a humorous look at what can happen to those who don't believe in 'magic', in this case the power of a lucky coin. Aside from the laugh out loud script, visually the animation features wonderfully detailed backgrounds, that are becoming ELIS's trademark, enhanced with quite a bit of custom flash work that's worth looking out for. Watch the animation below then continue reading as ELIS takes you behind the scenes with some very detailed notes about his process.

Lucky Coin! Lucky Day! by enjoyinglifeinseoul on GoAnimate

Video Maker - Powered by GoAnimate.

Inspiration

The whole idea sprang from the Coin/Penny. Last fall I was making the bills that were used in this animation for an installment of my Mr. Robsomeone series and I thought, “Ah I should put Commedus on the $1 bill as a joke.” And then I thought, “No a penny would be even funnier.”

So I created the penny, but in the process, as Mr. Robsomeone would say, “Inspiration struck!” I thought about Commedus being a magician by trade and the English phrase “Find a penny pick it up and all day long you’ll have good luck.” I thought “Wow I could make an animation on that.” From there the animation came to life.

Let me explain the friendship Commedus and I share. We respect and encourage all the time. We also praise and give each other a hard time, often in the same sentence. We have a lot of fun with it, sometimes in the forums or comments, other times in messages.

So I came up with the idea of rejecting The Commedus Penny and magic. If you’ve seen the animation you know how well that went for me. Mean while I wanted to show the opposite results from the decision I had made. So I enlisted Miramanee, a good friend of Commedus to play the other lead role. She naturally accepts and embraces the Commedus penny and magic, and things go quite differently for her.

As for the other roles, I had thought of playing all of them myself, but decided since this was a gift, I wanted to get more people involved. I had mentioned it to Smirks, earlier in the week and he said he would gladly play the other roles if need be. I think both he and Miramanee, did a wonderful job with their lines, especially since they had to play 3 or 4 roles each. Thank you so much you guys!

Challenges, Problems, and Techniques

I’ll start with the first two and that will lead to my solution. The main challenge/problem I had is mainly my own fault and that unfolds two parts.

As you know I love to make my own backgrounds and I usually make them highly detailed often with small insignificant things that I am sure many viewers miss. My girlfriend often teases me about the amount of time I spend on them and that not many people will notice, or that the scene I spent three hours making only lasted 3 seconds. To that I say. “But I will notice.” And she just laughs.


The problem with me making highly detailed backgrounds is only a problem, because I do not script write. I come up with an idea, think of a beginning and an end and fill it in as I make the animation. This allows my creative juices to flow continuously, it is also is a pit trap.

You see I will start making a scene and then jump to another and another as the ideas come in. Then I will add some more sequences to the various scenes, with the character’s actions etc. However, sometimes I will look at one of the scenes/backgrounds and think, ah man it needs this detail or this would look better over here.

The problem is that I have already made many additional scenes in the animation based on the original ones. It is no easy task to just add something new or move an object that has already been placed in multiple scenes. After all you have to send things backwards or bring them forward, with the amount of detail I usually include, it can be quite tedious and time consuming, not to mention hard on your fingers and wrists. “Oh the pain! The swollen knuckles!

The solution that I have come up with is that, from now on, I will look at each background and try and create like a painter does a canvas from the back forwards, and I will do my best to make sure it is complete before I add additional scenes in that sequence. At least that is what I want to do in theory. I am also going to try and screen write. Shutter the thought.

In closing, one technique that I further developed making this animation partly addresses the problem I just mentioned about adding new elements to a highly layered scene. This involves placing the new element, but instead of sending in backwards “X” number of times, copy the other props that are in the foreground as a group by holding shift as you select them. Then delete the originals and paste the copies. I came up with this near the end of making my entry Hitting the Highway in TET's contest. And refined it more on this one.

It can save a lot of time, but you need to select the various props in the correct order. What I do is open a blank scene and then paste the objects there first. This way you will see if any that should be in the background are now closer up and vice versa. This technique also only really works, if the objects are not themselves behind other objects that were not behind the new pasted one. Otherwise it leads to a lot of confusion.

Speaking of confusion, I feel that perhaps I have gone on for quite long enough. I have written a novel, so I will will finish with one last thought...

I made two interior backgrounds in this animation. The Pub, which might be one of my favorites of all time is highly detailed. However, when I was working on the curry house and adding details, I found that I really liked it for it's simplicity. Some times more is just more. Food for thought.



If you've enjoyed ELIS's work then why not check out more of his animations on GoAnimate.

Runner up Featured GoAnimators for the month of February included:

Comments

  1. Johnathan Petitte ( Smirks )February 20, 2013 at 12:57:00 PM GMT+10:30

    I thought Elis did a wonderful job making this, great job buddy :D

    ReplyDelete
  2. TET thanks for the nice introduction and observations. The screen shots you chose look great and add a lot to the whole look out of this feature.

    Thanks for featuring me.

    Smirks, glad you liked it my friend, you did a great job yourself with your roles. My lawyer wil be in contact with you for that beating you gave me. LOl!

    ReplyDelete
  3. My dear friend Elis,

    I am quite suprised you picked this video, but very happy at the same time, that you did. There is only one thing more fun than than teasing you and that is teasing each other in our videos! ;) This video is a great representation of how our community comes together and how some animators can bring us together all for the sole purpose of having fun with each other! Bravo Sir Biscuit!!! ;) LOL!!! You have done a wondeful job on this video. Excellent voice acting by all. It was awesome to hear Miramanee doing different voices! Smirks did a great job too! Backgrounds, almost as etailed as your discription of them! LOL! Great flash work and characters combined o make one unique and hillarious video! :D

    I always knew you would win this contest if you didn't have to compete against me, and I was right!;) LOL!!! Seriously, you tryely deserve this victory and I am popping a champaigne right now!!! Cheers my friend!!!

    ReplyDelete
  4. Fascinating account! ELIS is an animtor who really has fun with it. And his cities are spectacular!

    ReplyDelete
  5. This is a great great article! It seems I miss a whole lot when I do not log onto Go!Animate for a few months. Things just do not stay still there. What is nice is to always have the support from people I have never met such as TeT, ELIS, and several of the people mentioned in this posting and on the comments.
    It is great to read about the creative processes from ELIS. It is nice to know that I am not the only one spending hours on just one frame. All that for a few seconds of time? Well at least we are not making them pixel by pixel.
    I guess I am writing a lot for a comment, but this is just very great to see this blog with all the information on it and then to get to know the featured animators even better with no trolls, and such positive messages is a bonus!
    I will be recommending this everywhere I can.

    Nice work to all involved in this.

    ReplyDelete
  6. A fantastic and interesting read! Good job ELIS because you deserve it!

    ReplyDelete
  7. Thanks you guys, Glad you swung by and that you are enjoying my novel ;)
    @Commedus, Why are you surprised I choose this one? I am glad you appreciate the way of our friendship as I do.

    ReplyDelete
  8. Great write up and I really enjoyed the animation.

    ReplyDelete
  9. ELIS, congratulations! :D

    Both animations, the one you won the contest with, and the one you chose to be featured here, are great examples of your skills and talent.
    Thanks for sharing your thoughts about the production of Lucky Coin! Lucky Day! with us. I really like your reasons for making and choosing this animation. It is a great trait if someone is able make fun of oneself. It is even a better trait if someone is a good friend, as you showed us once more by making this mainly for Commedus, and at the same time supporting and paying tribute to many others of us as well.
    You are truly worthy for being featured here, my friend!

    Oh, and btw, I don't script write also, so I can feel your pain ;)

    ReplyDelete
  10. Congratz ELIS...well deserved! You're a great talent and great innovator :)

    ReplyDelete
  11. Hi ELIS,
    Great job in winning! You were a worthy winner!

    ReplyDelete
  12. Cool blog. This was a whole lot of fun to read and learn about a really cool and funny video!

    ReplyDelete

Post a Comment

* Thanks to constant spam comments by a Casino Marketing Moron who won't get the message that spam comments WILL be deleted ALL comments will be moderated and only cool, on topic comments will be approved.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Featured Animator: Christian Haynes - 'Zack In Time' An Original, Independent, Animated Series on the Rise

Christian Haynes - Zack In Time.  If you've ever wanted to create an animated TV series staring your own original characters and stories then Los Angeles based writer, director, and animator, Christian Haynes is taking those next steps of putting together a team, developing a pitch/trailer for their series, Zack In Time. Featuring professional studio quality animation, they hope the show will get picked up by an animation studio for an official series. The path he and his team are taking is one you could easily follow as they deal with real life commitments, and building a following on Instagram and Tik-Tok showcasing their work behind the scenes. TET: Tell me a little about yourself. Who you are, and why you started animating? My name is Christian Haynes and I've loved animation ever since I was a kid. I would constantly be drawing cartoon characters from TV shows and movies and making my own little homemade comic strips.  As I got older, I became a lot more interested in st

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Shotcut - Free Open Source Video Editor for Windows, Mac, and Linux

Shotcut Open Source Video Editor. I've been on the hunt for a while now for the best, free, open source, video editing application out there. In Shotcut , by Meltytech , which has versions for Windows, Mac, and Linux, I think I may have found a real front runner. This won't be a feature filled review, rather it will be my first impressions after having used Shotcut on a few of my YouTube videos so far. One of my key criteria for a video editor is the ability to import any video format directly into the project. This may seem like an odd focus initially but having convert video to something your video editor can use is annoyingly time consuming, and it creates a new generation of footage, potentially with a loss in quality if you don't really know much about video format specs (that's this guy right here!). Shotcut will happily work with my OBS recordings (.FLV), and .MOV, .MP4 files that I get from two different cameras. Not only that but Shotcut doesn't hold me up

How to Use Plask and Reallusion's 3DXchange to Create Full Body 3D Motion Capture Animation for Cartoon Animator

Last month I reviewed Plask , a free, browser based app that allows you to create 3D motion capture files for animation from a webcam or prerecorded video footage. At the time my hope was that Plask could be used to create 3D motion capture files for Cartoon Animator 4. Unfortunately my knowledge of how to export 3D animation motion files between applications is fairly basic and I wasn't able to figure it out. However, thanks to 3D animation enthusiast and game developer, Freedom (of the YouTube Channel Freedom Arts ), who published a tutorial on how to use Plask with iClone7 characters (in my review I wasn't able to work that out either) there is now a workflow from Plask, via Reallusion's  3DXchange , to Cartoon Animator that is relatively easy to follow and works well. Note: If you want to try this out, 3DXchange is available as a free 30 day trial download if you don't have it. Creating Your 3D Motion Capture File in Plask I'm not going to do a detailed run

Create 2D Animated Characters with 3D Character Creator Tools and Artistic Filters

3D CC3 TET Character, based on my Oppa Doll Avatar, used as the base for a 2D CA4 character. One of my favorite things to do is to create characters with any type of Avatar/Character creator app. In fact the first test I usually try with these tools is, can I make an avatar of me (or at least my The Extraordinary Tourist persona). Previously I've used 2D character creators like Oppa Doll as a source of artwork for some characters I've made for Reallusion's Cartoon Animator 4 animation studio but 2D character creators are limited to... well 2D. 3D Character Creators While you may think 3D character creators have no place in creating characters for 2D animation there are quite a number of advantages including: No drawing skills required. Render characters in any style. Use an art filter or even hand trace into line art. Need to animate the character in a specific pose or angle? Render out an image of the character in the required angle and animate it in 2D. Quicker to crea

Artbreeder - Using AI created Character and Background Content in your Animations

A selection of User/AI generated images from Artbreeder. If you're looking for an endless supply of 2D character and background images for your animations then Artbreeder , an online Artificial Intelligence (AI) that generates image mash-ups you can tweak as much as you like, could be the ultimate content library. What is Artbreeder? Artbreeder is free to use though there are various paid plans, that give you additional features, such as higher resolution download images or more settings to play with. All images created on the site are Public Domain (CC0 License) and can be used in commercial projects. Using Artbreeder's online app you can generate head shot portraits, full body characters, landscapes, and other scenes simply by choosing two or more existing images to mash together then, using a series of sliders, to select which traits from each image you wish to lean toward in the final image. Photo Comparison - Top is my original uploaded photo. Bottom is Artbreeder's ap

KIT Scenarist - Free, Open Source, Screenwriting Software that Helps Research Your Ideas Too

KIT Scenarist Script Writing Software's Mascot, Alexander Cat. While you can write a script in any word processing app, if you're writing stories (screenplays) that feature characters and dialogue, a dedicated script writing app can save a lot of time formatting, letting you focus more on the actual story. Script writing apps are also very useful if you plan to send your screenplays out to production companies, or if you're collaborating with actors and other production people, who are used to scripts being in a particular standard format.  [Note: In case you're wondering there are reasons scripts follow a standard format and are always written in Courier (typewriter) font, including but not limited to; being easy to read by actors, plenty of space for notes, and the general rule that one page of a script (in this format) equals approximately one minute of screen time.] KIT Scenarist , in my opinion, is one of the best script writing apps out there for ease of use, simp