Skip to main content

Featured GoAnimator: Enjoyinglifeinseoul (ELIS) - Witches of Misery!

EnjoyingLifeInSeoul
GoAnimator enjoyinglifeinseoul is the December 2013 winner of my GoAnimate, Get Featured in TET's Blog contest. Enjoyinglifeinseoul has had his account with GoAnimate since March of 2011 and in that time has amassed 3346 followers and published 49 animations. This is his second win of the contest. Read his first winning post here.

Enjoyinglifeinseoul chose to feature his animation , saying...
Well, it took me some time to decide which of my animations to have featured. I considered some of my older ones like “Prince of Persia” or “Turtle Shell! Turtle Shell!” and the latest ones like “Demon Fire!” and “Witches of Misery!” In the end I went with “Witches of Misery” because most of the challenges and special techniques I had used in the others were covered the last time I was featured here.  
Some fresh problems popped up this time and I thought that the solutions I came up with might help some of your readers. The other reason I choose this one, is because, I had so much fun making it from all aspects: The poem that the animation is based on, the characters themselves, the backgrounds and the flash props as well. I am also trying to get it published as a children’s book. Who knows maybe it will be seen here by a publisher.
Watch Enjoyinglifeinseoul's animation below and then read about his inspiration and challenges in creating the video.

Witches of Misery by enjoyinglifeinseoul on GoAnimate



Inspiration


The inspiration behind this animation came from many places. The first is probably some images of witches I came upon over a year ago, that resulted in me thinking that it would be great to see an animation about them. But I was busy at the time, so I put the thoughts away.

The second inspiration came from a habit of my childhood; if I didn’t know the lyrics to a song I just made up my own to go along with the tune. I continue to do this till this day, but now make up my own tunes as well. I can’t recall when I started it, but one day while waiting for the bus or while walking home from it. I started to think about the witches I mentioned above. 

I wasn’t planning on making a “Halloween Animation,” since Commedus, Miramanee, and myself were already running a contest for the holiday. However, some lines for the poem started to form in my head. One line became a pair of lines. Those lead to another and then another. Inspiration had struck, and the project was born; or at least the idea behind it. I still was not sure if I was going to make it or not, it was just lyrics and a few images in my head. Then inspiration struck again. 

This time it came from one of the witches herself “The Beautiful One.” I had originally made that character to be a troll being held in the dungeon of “Demon Fire!” but as I continued to work on the poem, I came to realize that she would make a great witch, so I pulled her from that animation. This got me thinking about making even more witches so into the character creator I went. 

I just dabbled the first time and didn’t save anything, but I knew that I would. I still thought I might save the project for the following year, but as the poem developed and ideas popped into my head, I got more excited about it. I also decided that while it fit the holiday, it wasn’t necessarily a Halloween Animation. That was what finally made me decide to bring life to the witches and their tale right away. All other projects were put on the back burner or fire as the witches would say.

Main Challenges


The main challenge I encountered came from how I wanted to present each witches story. As theirs is a realm of magic I wanted each tale to reflect that visually. I didn’t just want the stories to be told with a regular scene. So I came up with the idea of each story being told/shown through one of their magical items; the mirror, crystal ball and cauldron. 

At first I went with the traditional way of making custom backgrounds to cover things you don’t want seen, in this case parts of the character bodies, by using the square shape and matching the color to the rest of the background. 

However, do to the angles and curves of the mirror and crystal ball it was taking a lot of shapes and it started to grow tedious. Straight lined and curved objects don’t like to play nice together. The old square peg round hole conundrum had arisen. The solution I came up with was to make my own custom flash props. 

I took screen shots of the mirror and crystal ball, uploaded them to my flash program “Koolmoves” and then made large backgrounds to frame them. This way I could have only part of the characters bodies shown within the object. 

The cauldron presented a different problem. Unfortunately, I accidently overwrote the master file, before I had made a copy of it without the bottom. This meant that the solution I mentioned above wound not work. My fix to this problem was to do the opposite of what I had done before. 

Again, I took a screen shoot of my flash prop, but this time I made small backgrounds or props that had curved edges so I could place them within the cauldron to cover/hide things I didn’t want seen. 

The other problem I had was with movement, cause and effect and audio over scenes that have different lengths. This was when the witches were adding the various ingredients to the cauldron. I had them throwing things in and then splashes coming out. With the heart and bat wing it was only one prop to move but with the newt eyes and baby’s fat it was multiple. 

The objects were also different sizes and sometimes moving different distances. However, I wanted the speed at which they moved to be the same or as close as could I get them. I also needed all this action/movement/timing to match the audio. Anyone who has worked on this in the Goanimate studio, who isn’t a math wiz knows this can be trying. 

I must be honest I didn’t come up with any revolutionary way to address this issue, but I did come up with something that can ease the pain. After, adjusting the slide movement for the ingredients and resulting splash over the multiple scenes without satisfactory results, this is what I did: I made copies of each scene sequence and then pasted them after the original. I then made a blank/white scene between them to help my mind keep them seperate during the review process. After this, I would set the pixel movement for the sequences at different distances. It still took some trial and error, but was a lot easier. 

If all of this sounds like a lot of work, it was. But for those of you who know me, you know that I love it. For those of you that don’t. This all started as a hobby, but has become my art. And artists do what it takes for their passion. 

If anyone has questions about anything please feel free to message me on goanimate. Thank you TET and to all of you who have taken the time to take in what I had to say and share.

If you've enjoyed Enjoyinglifeinseoul's work then why not check out more of Enjoyinglifeinseoul animations on GoAnimate.

Runner up Featured GoAnimators for the month of December included:

Comments

  1. Congratulations on your win Elis!!! :D You really put together a great video for this contest. I really hated losing this contest but I am glad I lost it to one of my best friends. :) The video you chose to feature is one of my favorites and I love hearing the details about how you got around some of the issues you had with this video. I am sure we face those same issue with our own videos and hearing your solutions will help us all. Merry Christmas and Happy New Year!

    ReplyDelete
  2. Congratulations on your video! This is amazing animated video. The quality is high definition. Great post! :)

    ReplyDelete
  3. Congratulations. I really enjoyed this animated video. You definitely deserve every bit of this. Keep the quality stuff coming.

    ReplyDelete
  4. I have just joined and I hope I will learn a lot of new information her and Also like to admire the time and effort you put into your post.I found a lot of informative stuff in your post keep it up thank you.

    ReplyDelete
  5. Thank you so much you guys. I am glad that their was information in my interview which will be helpful and I am thrilled that the animation was truly enjoyed. It means a lot :)

    Friend Commedus, Chin up old Chap. There always Feb. contest ;)

    ReplyDelete
  6. Good info. Your spirit of innovating your own methods is the best way to go!

    ReplyDelete
  7. This was a fun read, Elis! Congrats on the win.

    ReplyDelete
  8. Congrats again, ELIS! :D
    Both, you winner vid as well the one you chose to be featured here are great examples of your skills and creativity, and I enjoyed your detailed post as well!

    TET, I saw on GoA you will sadly not continue this contest, but kudos and many thanks to you for keeping it up so long and spending your time on bringing fun and entertainment to the community! :D

    ReplyDelete
  9. Congrats. I truly delighted in this enlivened video. You certainly merit all of this. Keep the quality stuff coming.http://www.olivionstudios.com/

    ReplyDelete

Post a Comment

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Featured Animator: Christian Haynes - 'Zack In Time' An Original, Independent, Animated Series on the Rise

Christian Haynes - Zack In Time.  If you've ever wanted to create an animated TV series staring your own original characters and stories then Los Angeles based writer, director, and animator, Christian Haynes is taking those next steps of putting together a team, developing a pitch/trailer for their series, Zack In Time. Featuring professional studio quality animation, they hope the show will get picked up by an animation studio for an official series. The path he and his team are taking is one you could easily follow as they deal with real life commitments, and building a following on Instagram and Tik-Tok showcasing their work behind the scenes. TET: Tell me a little about yourself. Who you are, and why you started animating? My name is Christian Haynes and I've loved animation ever since I was a kid. I would constantly be drawing cartoon characters from TV shows and movies and making my own little homemade comic strips.  As I got older, I became a lot more interested in st

Make Disney/Pixar Style Characters with Reallusion's Character Creator and Toon Figure Bases

The Extraordinary Tourist Classic Coat outfit created using Reallusion's Toon Designer for CC3. I've talked before how I've wanted to get into 3D Disney/Pixar style character animation since I first saw the animated cutscenes for the very first Tomb Raider game back in 1996. It's why I initially bought Reallusion's iClone 3D studio app as soon as I could afford a computer that would run it. But then Reallusion released their 3D Character Creator (CC) for iClone and I wanted to create my characters with that (and I did try with Bat Storm ). But the focus of CC was realism, even with ToKoMotion's stylised body morphs . Now with Reallusion's Cartoon Designer bundle for CC3 which features two packs, Toon Figures , and Toon Hair , designing Disney/Pixar style 3D characters just got a whole lot quicker. The two packs are the bare essentials for creating Toon style characters. Five body morphs (2 male, 2 female, and one adolescent body morph that w

Create 2D Animated Characters with 3D Character Creator Tools and Artistic Filters

3D CC3 TET Character, based on my Oppa Doll Avatar, used as the base for a 2D CA4 character. One of my favorite things to do is to create characters with any type of Avatar/Character creator app. In fact the first test I usually try with these tools is, can I make an avatar of me (or at least my The Extraordinary Tourist persona). Previously I've used 2D character creators like Oppa Doll as a source of artwork for some characters I've made for Reallusion's Cartoon Animator 4 animation studio but 2D character creators are limited to... well 2D. 3D Character Creators While you may think 3D character creators have no place in creating characters for 2D animation there are quite a number of advantages including: No drawing skills required. Render characters in any style. Use an art filter or even hand trace into line art. Need to animate the character in a specific pose or angle? Render out an image of the character in the required angle and animate it in 2D. Quicker to crea

Artbreeder - Using AI created Character and Background Content in your Animations

A selection of User/AI generated images from Artbreeder. If you're looking for an endless supply of 2D character and background images for your animations then Artbreeder , an online Artificial Intelligence (AI) that generates image mash-ups you can tweak as much as you like, could be the ultimate content library. What is Artbreeder? Artbreeder is free to use though there are various paid plans, that give you additional features, such as higher resolution download images or more settings to play with. All images created on the site are Public Domain (CC0 License) and can be used in commercial projects. Using Artbreeder's online app you can generate head shot portraits, full body characters, landscapes, and other scenes simply by choosing two or more existing images to mash together then, using a series of sliders, to select which traits from each image you wish to lean toward in the final image. Photo Comparison - Top is my original uploaded photo. Bottom is Artbreeder's ap

The Christmas Animation Rush - Five Apps to Create Your Last Minute Animated Holiday Messages

Merry Christmas from Animation and Video Life.  It's the most wonderful time of the year... well not yet. The Nightmare Before Christmas is not just the animated Tim Burton movie, it's also the nightmare of trying to make your own animated holiday messages in the week before Christmas. Animation takes time. Why didn't you start those in November?! If this sounds like your nightmare, here are five free or low(ish) cost apps to help you back to sharing the joy of the season with animation, so it truly will be the most wonderful time of the year. Cartoon Animator 4 (or iClone7 ) Reallusion Marketplace search 'Christmas'. If you're already a power user (or even know your way around it a little bit) you'll know CA4 is one of the fastest ways to make completely custom animations. The Reallusion Marketplace has a bunch of Christmas content you can utilize, just don't be too ambitious. Drop in a background, throw in a Santa character, record a short message f

Creating a G3-360 Head From a Single Photo in Reallusion's Cartoon Animator

Source Photo from Generated Photos . Ever since Reallusion introduced the G3-360 Character Head into Cartoon Animator 4 I've wanted to see if their 360 Head Creator tool could be used to create an animated head using a photo. Part of the reason I've never given this a shot, until now, is that I just assumed it would be difficult, and require a lot of photo editing to blend out the sprite edges. It turns out, creating a photographic G3-360 head is not that much more difficult than creating a cartoon head, and can be done using a single photographic image using my own G3-360 head rigging system . While this article isn't intended to be a full tutorial, I'll run through the basic steps of how I achieved my photographic G3-360 head, shown in the comparison below, of a Cartoon Animator Morph-based head on the left, and my G3-360 head on the right. Pros and Cons Cartoon Animator's morph-based head system is ideal for animating photographic faces. It uses a semi 3D wire me

How to Create Caricature Faces From Photos Using Krita - Tutorial by TET

I was looking around online for an app that can 'cartoonify' a photo of a person, kind of hoping for a 'one click' solution. There are a few out there but none worth highlighting. Then I came across a video tutorial by Pixivu for Cartoonifying faces in Photoshop and wondered if I could do something similar in the free, open source drawing app, Krita ? While Krita isn't quite as elegant as Photoshop it does have some comparable features that make it very easy to create cartoon caricature faces from photos that you could use as illustrations or in your animations. They're particularly useful for using as Morph Based character heads in Cartoon Animator 4 (as shown below). Example Caricature Faces use as morph character heads in Cartoon Animator 4. While the actual steps to create heads like those shown above (and, yes, that character on the right is based on a photo of me that I snapped on my webcam) is not something you're just going to stumble across yourse