Skip to main content

Learning Moho Pro 12 (Anime Studio Pro) - Part 8, Pro Only Videos 22-27

A brief look at 6 more of Moho's Pro Video tutorials in my continuing series following my progress of learning SmithMicro's animation studio.

Of most interest here is the ability to create and import 3D objects. To me that's a little beyond the scope of 2D animation software but if you do want to combine 2D characters with 3D environments it is nice that you can achieve that without having to leave the program.



There's also a brief introduction to importing 3D characters from SmithMicro's Poser software. Whilst you can still animate these characters directly in Moho the control method seems very limited (just based on what I've seen thus far).

Anyhow, these are the Video Tutorials I completed and have briefly summarized:


  1. Pro - 3D Shape Design
  2. Pro - AS11 Pro Poser
  3. Pro - Advanced Camera Tools
  4. Pro - Depth of Field
  5. Pro - Depth Shifting
  6. Pro - Advanced Timeline

A simple shape with 3D effects
 Extrude and Inflate applied.
3D shape design covers the basics of turning flat shapes into 3D objects. In my example on the right I've drawn a simple head shape (left) and then applied the extrude effect (middle) followed by the inflate effect (far right).

There is also the lathe effect which creates a 3D object by rotating it through 360 degrees.

AS11 Pro Poser shows you how to import 3D objects from other 3D software but specifically focuses on SmithMicro's Poser software (which I recently purchased).

The tutorial takes you through the very basics of importing a 3D character from Poser and showing how you can animate the character within Moho.

Importing a Poser 11 3D figure into Moho and
manipulating it's movement with the Poser Tool.

The Advanced Camera Tools tutorial is a quick run through of the four tools, Track, Zoom, Roll and Pan/Tilt and how to use them. Nothing actually too advanced here. In fact I feel like they may have even been explained before in an earlier tutorial.

The Depth of Field Tutorial is interesting for those of you that like the effect of focusing on one things then pulling  focus on something else and making the first thing go out of focus. This tutorial simply explains how the tool works visually and with the numerical settings. I'm assuming, like everything else you can key frame the depth of field to create the pulling focus from one object to another effect.

The Depth Shifting tutorial is a little hard to explain but essentially it's being able to move your characters and background elements along the z axis without having them scale as they move closer or further away. Useful if you've already set up a composition and then realized something in the scene  is positioned visually correct but is at the incorrect spot in relation to everything else on the z axis.

The Advanced Timeline tutorial is a lengthy tour of the main timeline editing features including the Channels, Sequencer and Motion Graph Tabs. Some of the highlights include the demonstration of how Onion Skinning can be used to look at previous and next frames as you animate, key frame options and how to use the sequencer to line up or move items you've set up without having to move individual key frames.

---o ---o--- o---

If you're still following my progress at this stage, I really admire your commitment. Even though I've said it's getting a little much for me, I feel I have to just stick with it and see all these tutorials through.

Maybe by the end I'll plan a project using Moho exclusively and blog you through my process of creating that. Assuming I remember enough to do so by then! Continue on to the next post.

Comments

  1. Very informative.This looks like a cool program. I think I am a CTA3 guy though. I can only learn one program at a time.

    ReplyDelete
    Replies
    1. I can assure you that learning several animation programs at a time is the most fun thing you'll ever do...



      Not ;-)

      Learning Moho, Toon Boom Harmony and getting to grips with CTA3 gave me headaches.

      Delete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D

Eric W. Schwartz: Cartoonist, Animator and Amiga Die Hard

July 1992 Edition, CU Amiga Featuring Amy the Squirrel. American Cartoonist, Eric W. Schwartz , (whose unofficial Amiga Icon, Amy the Squirrel, is pictured on the July 92 edition of CU Amiga cover on the right) is my only real animation hero. Sure there are the big names like Disney , Chuck Jones , Tex Avery and even Preston Blair whose influences can all be seen in my own cartoons but Eric did what none of the others could. He showed that really great 2D computer animation was within my reach with little more than an Amiga Computer , a copy of Deluxe Paint and Moviesetter . This was at a time when computer based animation was in its infancy (outside of computer game animation) and Flash was something that lights did. There were many great Amiga artists but Eric was really the only one consistently making very funny, traditional style animations. His humor and drawing style is heavily influenced by classic Warner Brothers and Disney cartoons but he managed to build on this,

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Can You Learn Reallusion's Cartoon Animator 5 for Free Using Their 137 Official YouTube Video Tutorials Sorted Into a Logical Learning Order?

Or you could just buy The Lazy Animator Beginner's Guide to Cartoon Animator . While Reallusion's Cartoon Animator is one of the easiest 2D animation studios to get up and running with quickly, learning it from all of the official, free, video tutorials can be more overwhelming than helpful. With more than 137 videos totaling more than 28 and a half hours of tutorials, spread across three generations of the software (Cartoon Animator 3 through 5) it's hard to know if what you're learning is a current or legacy feature that you either need to know or can be skipped. Many of the official tutorials only teach specific features of the software and don't relate at all to previous or later tutorials. As a result there are many features either not mentioned or are hard to find. To make your learning easier, on this page, I've collected together all of the essential, official, free video tutorials and sorted them into a learning order that makes sense. Simply start at

Dollars Mocap: Full Body Webcam Motion Capture (Including Hands and Fingers) For iClone and Cartoon Animator

Even though I should be further away from the camera Dollars Mocap MONO still does a good job of  tracking my arms, hands and fingers. Ever since I wrote my series on becoming a VTuber , discovering it was possible to do full body motion capture, including hands and fingers, with just software and a webcam, I've been on the look out for any motion capture software that can bring that functionality to Cartoon Animator. Dollars Mocap is a low cost motion capture application with a free trial that I learned about through the YouTube Channel Digital Puppets  and their test video . It can record full body, upper body, arms and hands, and facial mocap from a live video source or pre-recorded video. Investigating further, I discovered not only does Dollars Mocap have a free iClone7, iClone8 character profile file download (look for it at the bottom of the main program download page), so you can use the saved motions with iClone8, they've also got a demo video for how to convert your

Creating an AI Digital Avatar and Voice Clone of Myself with Free and Low Cost AI Tools

O ver the years I've looked at various ways of creating and animating a digital avatar, from simply creating a character for Cartoon Animator and voicing and animating it myself, to creating a  live motion capture ready Vtuber avatar puppeted and voiced by me in real-time. In the last year or so, making photographic images talk, using AI and AI voice cloning has really progressed. To the point where I wondered if I could create a photographic AI avatar of myself, complete with my cloned voice, that I might use on some of my videos? Creating My Avatar: Artflow To create my avatar image, as far as I'm concerned,  Artflow.ai is the best value AI site for creating consistent digital characters (or 'actors' as Artflow calls them). That's pretty much their entire focus. Artflow's actor model training user interface. You get your first actor for free, 100 free credits per month (which equates to 100 still images per month - get an additional 50 credits if you sign

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and