Skip to main content

My First Anthropomorphic Character with Reallusion's Character Creator 3 (Pipeline) & Reviving My TETAnimations YouTube Channel

Skateboarding Cage Monster - Heelflip.

Reallusion's Character Creator 3 is a pretty incredible application for creating any kind of human digital 3D character quickly. Its power comes from the way it can totally deform a standard human base template character into a seemingly infinite number of body types and shapes.

While I wouldn't recommended it as a your only 3D character sculpting tool, it is very powerful with just how much you can edit a character's form at the vertex/mesh level.

I've experimented a little with CC3's Edit mesh functions, mostly using it to hide areas of an object I don't want seen. Bat Storm's cape is a good example where I used the ability to hide vertices to completely remove the assassin's hood from the neckline up.

Just on a whim I wondered if I could create my Cage Monster character entirely in CC3 (with exception to his skin textures which I edited in Krita). The character is basically a stylised human body with a monster head. Anthropomorphic, if you consider the monster to be some kind of animal creature.

Reviving My TET Animations Channel & Creating a Monster

Cage Monster, Cartoon Animator 4 Version.
Cage Monster, Cartoon Animator 4 Version.
My TET Animations YouTube Channel is where I post my completed animations, which is very infrequent these days. It's a channel that I would like to make more content for, in particular to support some of the articles I write for this blog, such as my software reviews, tutorials, hints and tips, as well as my finished animations.

In the video below I discuss my ideas for the channel and ask you, the viewer (and you the reader of this blog), what kind of animation and video related topics you'd like me to focus on. 

At the same time, from about the 5:03 minute mark, you can watch me talk about, and work on, my Cage Monster Character in CC3.


I won't go on too much about my thoughts on reviving the channel but if you do have any suggestions of topics you'd like me to cover both on the channel and in this blog (especially if you decided to subscribe to this blog) please let me know in the comments below.

The sculpt for my Cage Monster started with a character morph called Jimmy, from Cgartifex, which I dressed in some appropriate clothes from various iClone packs (I think the shoes, hat, and fringe are also by Cgartifex).

Most of the head sculpt was done simply by adjusting various face sliders, and baking the mesh a couple of times so I could exaggerate the features more.

The nose was the only part that I literally edited the mesh directly since the character's nose isn't anything you would see on a human.

I did scale the head smaller than I initially made it. I also made the hands, legs, and feet slightly larger. I didn't go for the oversize feet of the 2D version because it would make it harder to animate the character doing complex skateboard tricks with bigger feet.

As previously mentioned the face texture was created in Krita, with a bit of trial and error to get all the features placed right. Though it helped greatly that I simply drew on top of the original human face texture.

Finally the character's fringe is an existing toon fringe prop that I used the edit mesh feature to hide strands that I didn't want, and to resize and move the three that I did. The fringe texture I also recolored and added white highlights.

The various stages of developing my Cage Monster as a 3D character.
The various stages of developing my Cage Monster as a 3D character.
Top left: Original Base. Middle Left: Head Sculpt.
Bottom Left: Editing the Mesh. Right: Finished character.

The last thing I did was to use the Edit Mesh feature to edit the proportions of the skateboard prop. For some reason no one ever seems to draw or model a skateboard correctly if they're not a skater themselves.

The existing skateboard prop I used was excellently modelled for the trucks and wheels but then it all fell apart with the deck being too long and wide, completely flat, and had these tiny little nose and tail kicks.

My revised Skateboard.
My revised Skateboard.
I shortened it, lined up the deck edges with the wheels, added some concave, and lined up the trucks more accurately with the nose and kick tails. I didn't adjust the kicks themselves though. They weren't great but I could live with it. I finished it off with a texture graphic of one of my own skateboards.

Overall I'm happy with the final character's likeness to the original 2D design. There is definitely room to refine the character but as a first attempt it does show just how far away from a human face you can get with CC3.

If you are interested in Reallusion's Character Creator 3, the Pipeline version is a standalone software that can be used to develop characters for other platforms such as game engines and more. But you can also use it to create characters for illustration, animation, whatever you can think of really, as well.

Comments

  1. The transformation from the 2D character to 3D is very good! I noticed your Batman from a previous blog and was curious what are the steps to take a character from Muvizu into Character Creator and even tweak the character?

    ReplyDelete
    Replies
    1. Thanks for your comment. I'm not sure if you can actually export a character from Muvizu into Character Creator? My Batman/Bat Storm character was made entirely from body morphs within Character Creator (Specifically body morphs by Tokomotion). I didn't use any exported character from Muvizu.

      The only item shared with my Muvizu character was the custom ears I created and imported into Muvizu and Character creator as an FBX file.

      Delete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

The Ultimate Independent Animator's App and Resource List - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2024 (last updated Oct 2024). It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/se...

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and...

OpenArt Versus Dzine: AI Consistent Character Training Compared

TET2d Avatar Image created with Dzine . R egular readers of Animation and Video Life will be familiar with my alter ego, 2D avatar character, TET, who is both the face of The Lazy Animator Cartoon Animator Tutorials, and is currently part of my Resident Dragon joke cartoon series. It is my goal to use him as an animated avatar for both my Lazy Animator video courses and my Cartoon Animator tutorials that you'll find on my @AnimLife YouTube channel . Unfortunately I don't have the time to animate him for every single project. Even with Cartoon Animator's time-saving workflow I wouldn't be able to produce animated content quick enough. Which is why advances in AI animation is something that is increasingly more interesting to me each day. Consistent Characters Before we get there I have to overcome one of the biggest hurdles in AI I've come across... reproducing my art style consistently. I don't want an approximation of my characters, I want my characters looki...

Krita AI Diffusion - Generative Image AI For Krita is Seriously Useful, Powerful and Free (If You Can Install it Locally)

Generative AI sequence of a woman in a business suit. From sketch to refined image using Krita AI Diffusion - by TET G enerative image AI, where you describe an image with a text prompt to an Artificial Intelligence model and it produces a new image based on your prompt, is gaining a strong hold as a tool for many artists. Krita AI Diffusion brings generative AI image tools right into your favourite free and opensource, graphics editor, Krita. Not only that, if you have a computer with decent specs (and at least 10GB of hard drive space), Krita AI Diffusion is completely free. What If I Don't Have a Powerful Computer? If you're in my situation, with a computer that was around before anyone in the mainstream had even heard of generative AI, you can still access Krita AI Diffusion for free, using a cloud based AI server, Interstice  and 300 tokens, to get you started. Once your initial tokens run out, purchase 5000 more for 10€ (approx US$11.00). Tokens never expire. I would...

XP-Pen Artist 12 (2nd Gen) Pen Display Drawing Tablet Review - Portable and Robust Quality Ideal for Sketching on the Go!

XP-Pen's Artist 12 (2nd Gen) Pen Display Tablet. I've been looking for a more portable drawing solution for a while to work with my Samsung Galaxy Tab A, 8 inch, Android tablet, which is why, when XP-Pen invited me to collaborate on an animation project, I asked about trying their Artist 12 (2nd Gen) Pen Display Drawing Tablet . Does It Really Work With Android Devices? Having heard many of XP-Pen's mobile drawing displays could be connected to Android devices I, incorrectly, assumed wide compatibility. Unfortunately this isn't the case. There is a list of specific Android devices that work with XP-Pen's Pen Display tablets and none of them are any of the three Samsung devices I own. XP-Pen could definitely improve the compatibility of their displays with more Android devices if they're going to promote that as a feature (or make it more clear to check their device compatibility list before you buy). Also note the additional USB-C to USB-C video cable, needed to...