Skip to main content

Featured Animator: Manta Team Studios - The Adventures of Dr. Metal and Mr. Robotix

Dr. Metal and Mr. Robotix.
Dr. Metal and Mr. Robotix.
Starting up a one person, independent animation studio, creating an original series, seems like a daunting task but this article's featured animator, Ray Hohnecker, shows that if you just keep the animation simple, and focus on story, you can still create something extremely engaging that keeps viewers coming back for more.

Originally Ray sent me the fifth (and latest) episode of his animated series, The Adventures of Dr. Metal and Mr. Robotix. I was so interested in the premise and humor that I went back to the first episode to see how things began, enjoying that episode so much, I watched the next, and the next. 

All you really need to know is that Dr. Metal is an evil genius and inventor plotting world domination.  Watch episode one below.


If you enjoyed the humor as much as I did you'll want to view further episodes right now. The full playlist is on Ray's Manta Team Studios Channel on YouTube. To find out more about Ray, Manta Team Studios, and how this series was made read my interview below.

TET: Tell me a little about yourself. Who you are, and why you started animating? 

Ray Hohnecker - Manta Team Studios
Ray Hohnecker
Manta Team Studios
My name is Ray Hohnecker. I have a small animation studio that I started called Manta Team Studios.

I'm currently am working on a cartoon series called The Adventures of Dr. Metal and Mr. Robotix. It is about a "mad scientist" type character who is fixated on world domination, and he has his trusty robot side-kick, Mr. Robotix. 

I am a video editor with my own video production business. I love to create things. I'm one of those people that have made things my whole life through every stage, from cartoons and stories growing up, to music with several bands once I was in high school and a little after. I even made furniture with a friend after college. 

I finally found video editing a few years back and didn't look back. 

I grew up loving cartoons and drawing, and I actually ended up going to school for Visual Communication Design, a mix of web design, graphic design, and animation. When the pandemic hit and the whole world stopped, I felt like I had all the tools I needed to create something but with no place to go. I didn't feel like I was ready to make the leap to become an on-screen YouTuber, and so I decided to try something completely new with an animation series.

TET: Can you tell me a little more about your Animated Series? 

Dr. Metal's secret lab.
Dr. Metal's secret lab.
The Adventures of Dr. Metal and Mr. Robotix is a comedic, witty series revolving around a "mad-scientist" character, Dr. Metal, and his robot side-kick, Mr. Robotix, inside their not-so-secret secret lab.

In the lab, Dr. Metal works tirelessly to create an arsenal of weapons to help him achieve world-domination. 

Mr. Robotix is, himself, a creation of Dr. Metal, giving him his own feedback along the way. This doesn't always go over well with Dr. Metal, which he is quite vocal about. The two characters' have a love-hate relationship that drives the plot of the story, and sometimes leads to almost destructive endings.

TET: Inspiration for the series? 

Dr. Metal
Dr. Metal
Funny enough, I actually created the character of Dr. Metal sitting in class in the 3rd grade. When I was entertaining the idea of making an animation series last year, I just kept thinking back to the character of Dr. Metal. Honestly, I trusted my creativity that I had in the 3rd grade more than trying to come up with an original idea altogether, and so I just ran with it. 

I actually drew Mr. Robotix as a fill-in character only a few days before I started any work on a script for the show. I just felt that he was the complementary piece that the show needed.

There's a lot of camera animation in the series but not so much character animation. I'm guessing the limited animation is a deliberate style choice? Is it one you made to save time so you could get the episodes animated quicker?

Yes, you pretty much hit the nail on the head. I realized that not having the mouths move might not be the most optimal for a cartoon series, but I felt that, as a single animator starting up an animation series/studio, I could spend my time more on getting the story done and making a series in a shorter amount of time.

I think further down the line, if there is actually some monetary income through the series, I would definitely transition to the more traditional animation of characters. I definitely want to work to get to that level.

TET: What applications do you use to make the series? 

I use the Adobe Creative Suite to make each episode. Adobe Illustrator to make all the graphics (characters and props). Adobe Photoshop for all of the background settings. Adobe After Effects to move the pieces and camera around for each shot, and I use Adobe Premiere Pro to edit the whole project together. 

I record the voices using an H5 Zoom recorder, which I then bring into the project file. Sound effects I get mainly from SINGULARITY, which is an assortment of cinema-quality sounds that can be used for personal projects.

TET: Your biggest challenge(s) making the series? 

The biggest challenge for me right now is probably just finding the time and motivation to keep working on the animation. I do still run my own video production business, and so finding the time and also the motivation to work on a startup, animation side project on top of everything that needs to go into running a successful business is tough for me.

TET: Future plans for you and/or the series in relation to animation goals? 

I do want to continue learning and growing in terms of storytelling and animation techniques. I want to continue making more episodes of The Adventures of Dr. Metal and Mr. Robotix, and maybe even more cartoons in the future. If all goes well, I hope to create a fully operational, thriving animation studio someday!

---o ---o--- o---

Thanks to Ray for taking the time to answer my questions. If you would like to see more of Ray's animation process he has a great, behind the scenes video for how he animates a shot.

If you would like to see future episodes of The Adventures of Dr. Metal and Mr. Robotix, and more of Ray's animations, consider subscribing to his YouTube channel, Manta Team Studios.

Comments

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Creating an AI Digital Avatar and Voice Clone of Myself with Free and Low Cost AI Tools

O ver the years I've looked at various ways of creating and animating a digital avatar, from simply creating a character for Cartoon Animator and voicing and animating it myself, to creating a  live motion capture ready Vtuber avatar puppeted and voiced by me in real-time. In the last year or so, making photographic images talk, using AI and AI voice cloning has really progressed. To the point where I wondered if I could create a photographic AI avatar of myself, complete with my cloned voice, that I might use on some of my videos? Creating My Avatar: Artflow To create my avatar image, as far as I'm concerned,  Artflow.ai is the best value AI site for creating consistent digital characters (or 'actors' as Artflow calls them). That's pretty much their entire focus. Artflow's actor model training user interface. You get your first actor for free, 100 free credits per month (which equates to 100 still images per month - get an additional 50 credits if you sign...

Infinite Monkey Theorem Animated Short - Part 5

Scene 2 from my storyboard, Infinite Monkeys. Work on my Infinite Monkey animated short is definitely back on track since my last update and my previous part 4 post . To get things moving again I've decided not to spend time creating a final draft storyboard that uses all the actual props and characters. This is something that you'd generally do if you were planning to show the storyboard to someone else for feedback. At this point I'm not planning to do that so I'm going bypass it and create and animate each scene as I go, saving a bit of time.

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

Five AI Generative Image to Video Tools For Animation You Can Try Free Right Now

The Emo Girl Character created by Start Animating. A I generative video isn't new but it is the next big thing in the visual imaging space as various development teams work to perfect the generated output.  Just like generating still images AI video sometimes struggles with physics, arm and hand movement, and the general structure of things. However it is getting better and, as is the catch cry of all AI development, this is the worst it will ever be, because it's improving fast. If you're an animator one current potential use of generative AI video is to animate your key frames, as opposed to generating something entirely from a text prompt. Starting with an image helps to keep your characters and art style consistent across AI generations. With that in mind I tried five, free image to video AI generators to see what their potential might be and whether they can handle cartoon style characters well. Note all but the last entry on the list do not create any sound with the...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

How to Become a Virtual YouTuber (VTuber) - 2D and 3D Software for Creating and Controlling Your Avatar

Young TET VRoid Avatar in VSeeFace. In a previous YouTube video I demonstrated how you could use a webcam, Cartoon Animator and its MotionLive 2D Facial Capture system to create a virtual avatar that you could perform live during a live stream. Unfortunately the motion capture performance of this system is very average to say the least, and is even more expensive if you want to add hand motion capture via a Leap Motion Controller . This lead me down a rabbit hole of seeing what other solutions are out there, where I bumped into the world of the VTuber or Virtual YouTuber (creators who puppet and voice an on camera avatar instead of appearing on camera themselves). Specifically VTuber software, which has been a real eye opener for how expensive and far behind Reallusion's upper body motion capture system actually is. The VTuber world is heavily entrenched in the world of Anime so you'll see a lot of 2D and 3D avatars in this style. If fact, if an Anime avatar is your thing, y...