Skip to main content

Puppy Love - Red Riding Hood Revisited

Puppy Love is an original animation I created many years ago that parodies the story of Little Red Riding Hood. It posses the question of what if Little Red Riding Hood really, really wanted a puppy?

You'll find out more about Puppy Love shortly but first, a bit of history that inspired my interest in animation.

Way back in the late nineteen eighties and early nineteen nineties animation on home computers really started to take off - especially on the Commodore Amiga range of home computers. Back then the king of animation, who became synonymous with the Amiga brand was a guy called Eric Schwartz and more specifically his character, Amy the Squirrel.

My animation is probably going to pale at the side of Eric's but keep in mind Eric's animation, "At the Movies 3", below, is Eric really at his peak. You can watch much of his earlier work at this YouTube Channel most of which was created on the Amiga platform.



I've digressed from the point of this article because I was a huge fan of Eric's work and it was really him more than anyone else that got me interested in Animation (Disney probably got me into cartooning but Eric showed it was possible to make quality animated cartoons at home - back in the early nineteen nineties).

Puppy Love is not the first animation I created on my trusty but humble Amiga 500 (and later Amiga 600HD) but it was my first and only fully completed, original animated story from that era of my life. Prior to this I had animated a series of comic strips I'd drawn based on an original cat character I created years earlier, as a fifteen year old, called The Night Stalker.

Eric used Deluxe Paint III and IV teamed with GoldDisk's Moviesetter software to create many of his animations so I got my hands on both as soon as I could.

For those of you that have never heard of Moviesetter the easiest way to show you how it worked is to show you GoAnimate's Animation Studio. Moviesetter worked almost exactly the same way except you could fully customize your own characters and their movements as well as drawing upon a library of predefined characters and backgrounds. (for the technical minded, Moviesetter was bitmap animation not the vector, flash animation used on GoAnimate).

Like Eric, I completely by passed all the predefined characters and went straight into customizing everything. In Puppy Love there is nothing that I didn't make myself other than perhaps one or two sound effects (but it is my distorted voice yelling 'Puppy!').

I won't go into much more description here as, if you have ten minutes to spare, I'd really appreciate it if you watch my video below where I tell you about some of the behind the scenes work. Everything from showing you my character design to story boarding and transferring my drawings into the computer.

The video then finishes up with the full remix of my original Puppy Love animation - which I've had to painfully reconstruct because I never had any way to directly convert the animation from the original source.



Compared to Eric's work Puppy Love is hardly earth shattering but I hadn't really come into my own yet. I was still coming to terms with the software, plus the lack of a scanner really made animation both a challenge and a chore.

After Puppy Love I began work on a completely new animation series called Detective Duck which never got beyond some character design work and a demo of the opening titles (seen here as an animated gif file). The original version had music and the sound effect of a car coming screeching to a halt. In this case the car was the titles screeching to a halt to avoid Detective Duck running past.

I do have other small samples of animation from this period, which I may post in another article, however I'm fairly certain Detective Duck marked the end of my interest in animation for many years.

I'm not sure exactly why I stopped. Perhaps I just got busy with other things? 1995 was the year my freelance Graphic Design career really took off with a major client offering me a contract that lasted for many months.

Whatever the reason I pretty much stopped animating my own stories until I discovered GoAnimate, by chance, in July of 2008. I certainly wasn't looking to fire up my interest in animation.

Just happened to read about the site in Mashable's social media blog that I've followed for a couple of years. I'm really glad they wrote about it because it's the most fun I've had on the internet since I first found Youtube.

Comments

  1. Puppy! lol.

    The detective Duck looks sharp.

    ReplyDelete
  2. I enjoyed your intro, nice to see your work. I wasn't into any kind of animating back then, but I can appreciate all the time and work you put into this. Hand drawing those characters with the mouse!?! Yikes! The animation "Puppy Love" was cute and fun as well. Nice Ariel view when the wolf first ran from Red. I loved Red Riding Hood's line through out the animation. "PUPPY!"

    ReplyDelete
    Replies
    1. At the time I didn't think anything of drawing with the mouse. It was something that I, and many digital artists just did as scanners were expensive back in the day.

      Wouldn't like to do it now though. Yikes from me too!!

      Delete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

How to Become a Virtual YouTuber (VTuber) - 2D and 3D Software for Creating and Controlling Your Avatar

Young TET VRoid Avatar in VSeeFace. In a previous YouTube video I demonstrated how you could use a webcam, Cartoon Animator and its MotionLive 2D Facial Capture system to create a virtual avatar that you could perform live during a live stream. Unfortunately the motion capture performance of this system is very average to say the least, and is even more expensive if you want to add hand motion capture via a Leap Motion Controller . This lead me down a rabbit hole of seeing what other solutions are out there, where I bumped into the world of the VTuber or Virtual YouTuber (creators who puppet and voice an on camera avatar instead of appearing on camera themselves). Specifically VTuber software, which has been a real eye opener for how expensive and far behind Reallusion's upper body motion capture system actually is. The VTuber world is heavily entrenched in the world of Anime so you'll see a lot of 2D and 3D avatars in this style. If fact, if an Anime avatar is your thing, y...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

The Ultimate Independent Animator's App and Resource List - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2024 (last updated Oct 2024). It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/se...

Jarrad Wright, The Big Lez Show - Who Would've thought Animating with MS Paint Could Take You So Far?

A friend of mine recommended I should check out The Big Lez Show after I mentioned to him I make animations for living. He said the show's creator, Australian animator, Jarrad Wright , just makes episodes from his home using MS Paint. Somewhat shamefully I hadn't heard of The Big Lez Show, but the fact that it was being made with MS Paint absolutely hooked me into checking out. If you've never heard or seen the show then you, like I was, are probably thinking how good could it be? MS Paint has kind of a cult following of hardcore animators but no one would use it as their primary animation tool on a series, right? WARNING - before going any further, you need to know The Big Lez Show and its humor contains some pretty strong language. By strong I mean it's peppered very liberally with the 'F' and 'C' words and is very every day Aussie, blue collar speak. Unapologetically, all of that, is part of why it's so good. There's a good chance you've...

The Family Guy Method - Animating Talking Hand Gestures in Cartoon Animator

Once you start getting into character animation you learn pretty quickly that people don't just speak with their mouths. Hand gestures and movements play a pretty important part of how people communicate too. The problem is, animating hand gestures and movements is extremely time consuming... and who knows what gestures and movements should be used and when? In Reallusion's Cartoon Animator I use pre-animated talking character motions that I chop and move gestures around so the arm and hand movements 'feel' right based on my own understanding of body language (and I also act out dialogue to get a sense of what arm and hand movements I might make with what's being spoken). Recently I came across a video by the creator of Culpamland Extra , an online animated series, in which they briefly outlined how they animate talking using the Family Guy Method. I'd never heard of this, and if you try to search for it online you'll be hard pressed to find anything. So I...