Skip to main content

Getting Animated Again - TET News

I've been on an extended break from this blog (and pretty much everything I do in the way of creating my own new content) not by choice but because I've been very busy in my Animation Business. I'm certainly not complaining about that but, for me at least, there does come a point in creating animations for clients where all my energy has to go into getting the best result for my client - even if it means cutting back on everything else I do.

Fortunately the work has eased up a little and I feel I can get back into, what I hope will be, regular weekly posts to this blog again. I thought I'd begin with a post about what's coming up that I would like to blog about as well as an update on projects I started but have yet to complete.

Firstly, all the paid work has allowed me to purchase quite a few software packages that I'm sure readers of this blog would like me to review including:
I've also mentioned Crazy Talk Animator Pro as software I use quite often but have yet to review it. As well I've been playing around with Xtranormal's State Software (now known as Xtranormal Desktop), the downloadable version of their online 3D animation software - which I think is well worth a look.

The major project that I announced (and thought I'd be releasing the first part of by now, if not part 2) was episode 2 of my GoAnimate series, Bat Storm. Unfortunately, after writing the script for part 1 and starting to animate the opening scenes, everything went on hold. I do hope to get back to it though and, at the very least, release the first part before the end of the year.

Previously in this blog I started a project to animate some of my own office people characters with Crazy Talk Animator. The project stalled because I've really had a difficult time learning the software. Particularly when it comes to creating vector art characters in Crazy Talk because the process isn't quite as simple as photographic, cut out style characters. However after studying many tutorials I think I know enough to continue in the near future.

As part of a job for client I started to animate a rejected Owl character in Koolmoves for my own interest - and because I  thought the rejected Owl looked better than the one the client went with. The character will eventually become available for the community on GoAnimate once I give it a few more actions. Presently he can stand and talk to camera. I previewed the owl on my Facebook page but you can see him in the image above.

I haven't released any new GoAnimations other than this very short animated writing hand prop that I created for use with GoAnimate's newest business theme called 'Stickly business'. As you can guess the theme is based on stylized stick figures but it also features a number of human hand wipe transitions and prop placements. I wanted a hand that could write and this was the result...

TETs Writing Marker Hand by etourist on GoAnimate

Animation Software - Powered by GoAnimate.

The only other animation I've made public (beyond business animations) is this animated short (below) I created of my Frog Van to introduce the first of my video updates on how the project was progressing. It was created with Crazy Talk Animator Pro. The background is my actual house where the real van is parked and yes, that's me doing the voice of the van.



Some time in the future I'm going to put together an animated web series that features myself, the Frog van, my dog, Oscar, and maybe even my partner Enigma (if I can talk her into being involved). The series will be of our animated adventures (not necessarily taken from our real lives but at least inspired by them).

I'm sure it sounds a bit egotistical to create a series based on myself but they do say you should create stories about what you know... and it's sure easier to voice myself than to have to find people to do voices for me. However that's a fair way off yet.

I think I'll leave it here for now, suffice to say I have a number of GoAnimations in various states of being worked on that may or may not also make an appearance in this blog if and when I finish them. So... there's lots to look forward too.

Popular posts from this blog

Custom Animate Your Christmas Messages in Minutes Using Any Character Image with Good Quality Lip Sync

B ack in December of 2023 I created a video showing you how to quickly  Make a Festive Animated YouTube/TikTok Short! , about 18 seconds in length, using Cartoon Animator and ElevenLabs for a pretty good, AI generated Santa voice. The resulting Christmas message actually took me a couple of hours to create despite the tutorial video only being around 30 minutes. Create Comparable Animations in Minutes with Generative AI  Fast forward a couple of years and you can create easily comparable 2D animations with any number of image to video generative AI sites that also support audio and lip syncing. Some of the best can do full body animation, music, and character voices all in the one prompt. I particularly recommend OpenArt AI as your all in one AI tool for advanced generative AI. However if you want something that can just animate a pretty great, talking head image with lip sync, that doesn't require a lot of noodling around to find and learn all the settings, then LipS...

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

OpenArt Versus Dzine: AI Consistent Character Training Compared

TET2d Avatar Image created with Dzine . R egular readers of Animation and Video Life will be familiar with my alter ego, 2D avatar character, TET, who is both the face of The Lazy Animator Cartoon Animator Tutorials, and is currently part of my Resident Dragon joke cartoon series. It is my goal to use him as an animated avatar for both my Lazy Animator video courses and my Cartoon Animator tutorials that you'll find on my @AnimLife YouTube channel . Unfortunately I don't have the time to animate him for every single project. Even with Cartoon Animator's time-saving workflow I wouldn't be able to produce animated content quick enough. Which is why advances in AI animation is something that is increasingly more interesting to me each day. Consistent Characters Before we get there I have to overcome one of the biggest hurdles in AI I've come across... reproducing my art style consistently. I don't want an approximation of my characters, I want my characters looki...

Can a Solo Animator Make an Animated Feature Film or TV Series?

Series Creation Tip: If this is your first attempt at a series start small with two to four main characters and two or three sets that you can reuse each episode. My new series in development, Resident Dragon has four characters and is set in a suburban home. Recently I was asked if a solo animator could make a feature film? The short answer is 'YES'. Logically, with enough time, you can achieve anything. The very next question I was asked is how long do I think it would take and could it be done within a year? My initial answer was, it depends on the skill of the creator, noting that a Disney feature film takes a minimum of (I'm only guesstimating here) three to five years, based on when a movie is announced to when it actually gets released, with thousands of people working on it. Which implies that a single person trying to do the same thing may take the best part of a lifetime to make just one animated feature film. However is this really the case? Let's be clear, ...

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and...

The Ultimate Independent Animator's App and Resource List - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2024 (last updated Oct 2024). It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/se...