Skip to main content

New from Animation 4 Business: Premium Explainer Videos

Animation 4 Business Premium is a new service I'm offering as part of my Business Explainer Video Service, Animation 4 Business. To launch the service I've created the short video below that explains why you might use my Premium service over solutions like GoAnimate and Powtoon. The video is also entered into Reallusion's Animation@Work contest too.

Essentially it's for those situations where you need characters to perform specific tasks unique to your business but you don't want to go to the full expense of creating a custom character from scratch. Visit my site or email me if  you'd like more information.



This blog however is more concerned with the behind the scenes stuff of how the above animation was created. So lets get into that.

From start to finish this animation took three days including writing the script, designing my new Animation 4 Business logo, animating the characters and scenes and adding sound effects and music. Note that I didn't storyboard this animation as it really was simple enough to skip that step.

All of the characters are either customized G2 Power Tools Pack characters or ones that came with CrazyTalk Animator 2.

The Goodies
"We do anything anytime."
Interestingly it was the ideas for this video ('any action any time') that prompted me to make three customized G2 characters based on U.K. Comedy trio, The Goodies that were popular in the nineteen seventies and eighties in England and Australia.

You'll notice from the image that the 'Graeme' character appears in the video.

By far, the most time consuming part of creating this video was the opening scene with Graeme performing all the different tasks. The entire scene had to be key framed from scratch. I spent a full day on that scene.

In particular you'll notice Graeme's right hand is fully animated and appears to type... well sort of. I realize his hand isn't really connecting with the keys. This is due to the desk and computer being layered in front of the character. With a bit of thought I could probably have made his hand connect but I felt it was animated enough to demonstrate the point.

Another highlight is the items balancing on Graeme's feet. A nice short cut with CTA2 is that you can link a prop to any body part of a character and then, when you move the body part around, the prop automatically follows. Thus these items look a little more precarious just by moving Graeme's feet side to side slightly.

Graeme's face is animated almost exactly like a puppet. All I did was click the record button then move the mouse around to make him look side to side and click the mouse to make him blink.

Unlike GoAnimate and Powtoon's studios, CTA2's camera works exactly like a real camera. When you see the scene transitions, where the camera pans right to the next scene, that is the camera moving and not the props being slid off to the left and new ones being slid on to the right. Makes changing scenes so much simpler.

My new Animation 4 Business logo was designed using DrawPlus X6. I pretty much had an idea for what I wanted, it was just a case of finding just the right fonts. I then saved the logo out as a flash object and imported it into CTA2 as a prop.

The next scene with the three characters performing actions was very simple to create. I just placed the characters and applied motion files that came with CTA2. Same with the logo scene with Graeme walking behind the logo. It's just a motion file called 'walk happy' applied to the character.

All the sound effects were sourced from freesound.org and the music came from freepd.com.

Overall I think I'm really starting to get to grips with CrazyTalk Animator 2. I had no major issues creating this animation. Everything worked pretty much as expected.

My next step will be to get back to my G2 Skate Monkey Custom character that stalled. Partly due to some issues that required me to contact Reallusion's tech support, and partly because these other animation projects came up. However I'm really looking forward to finishing the monkey off and creating another animation series that will feature my own character.

Comments

  1. Hi there!
    Good story. The characters are well drawn and the dialogue is realistic. The story grabbed me and held me to the unexpected end.

    ReplyDelete

Post a Comment

Related Posts with Thumbnails

Buy Gifts and Apparel featuring art by TET

Popular posts from this blog

Eric W. Schwartz: Cartoonist, Animator and Amiga Die Hard

American Cartoonist, Eric W. Schwartz, (whose unofficial Amiga Icon, Amy the Squirrel, is pictured on the July 92 edition of CU Amiga cover on the right) is my only real animation hero. Sure there are the big names like Disney, Chuck Jones, Tex Avery and even Preston Blair whose influences can all be seen in my own cartoons but Eric did what none of the others could. He showed that really great 2D computer animation was within my reach with little more than an Amiga Computer, a copy of Deluxe Paint and Moviesetter.

This was at a time when computer based animation was in its infancy (outside of computer game animation) and Flash was something that lights did.

There were many great Amiga artists but Eric was really the only one consistently making very funny, traditional style animations. His humor and drawing style is heavily influenced by classic Warner Brothers and Disney cartoons but he managed to build on this, creating something that was recognizably Eric's own style.

I've…

Review: CrazyTalk Animator 3 vs Moho Studio Pro 12

Reallusion's CrazyTalk Animator 3 or Smith Micro's Moho Studio Pro 12. Which of these 2D animation applications is right for you?

Regular readers of this blog will know I'm a strong supporter, and fairly proficient user of CrazyTalk Animator since version 1. It's a great piece of software for producing 2D animations from purchased content quickly and, with version 3, is easier than ever to create animations from your own art.

Lesser known is that I first purchased Moho Studio Pro 12 (then known as Anime Studio Pro 9) back in October of 2012 and have been upgrading it to the latest version ever since because I believed in it as an application for creating great 2D animation to TV quality standard. As such, it's a much more complex application than CTA3 that I only got around to learning properly late last year. I'm still in the process of blogging my progress.

Despite this I feel I've learned enough of Moho to compare it to CTA3 to help you determine which …

Voice All Your Own Animated Characters with Voice Changer

Voice Changer by AVSoft is real time voice manipulation software that can be used for a wide range of purposes including (according to their website); Voice-over and voice dubbing for audio/video clips, presentations, narrations, voice messages, voice mails, E-greeting cards, broadcasting, etc.; mimic the voice of any person, create animal sounds, change/replace/remove voices in songs, videos,etc.

I bought it for the specific purpose of changing my own voice, to extend my vocal range, for voicing characters in my own animations.
I was fortunate enough to get this software at a significant discount that made it difficult to refuse, given that I'd never tried it, or even heard of it before. I'm not sure if I would have bought it at the full price given that much of what it can do (for my needs) can also be done with the freeware audio program, Audacity.
Voice Changer is relatively easy to install and set up. Once installed simply change you default microphone to the installed AV…

Quickly Create a CrazyTalk Animator G3 Character From Original Art

Creating a character rig from original art can seem like a daunting task in CrazyTalk Animator 3. Especially if, all you really want to do is put together a quick animation with characters you may never even use again.

Here's how to rig a CrazyTalk Animator 3, G3 human character, with the fewest components, whilst still being compatible with G3 character motions, and having a face capable of lip syncing and character expressions.

You should be able to do this in under an hour - assuming you have your artwork ready to go.

Learning Moho Pro 12 (Anime Studio Pro) - Part 1, Introduction

This week Smith Micro released the latest version of it's animation software, Moho Pro 12, which is actually the latest, completely revised and updated version of Anime Studio Pro 11 with a new name, kind of. As I understand it Anime Studio used to be called Moho in the beginning and this is a return to the original name.

I firmly believe in this software as a professional animation tool, as evidenced by the fact I've kept upgrading every time they release a new version, despite never having the time to even scratch the surface learning how to use it properly.

The Ultimate Independent Animator's App and Resource List 2019 - Animation and Video Life

Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation.

Below is my Ultimate Independent Animator's Resource List for 2019. It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there.

You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time.

All the apps and services on this list had to meet two main criteria:

They had to be useful and relevant to an Indy Animator/artist.The base app/service had to be US$200.00 or less.
(In the case of a subscription service that&…

Review: Reallusion's CrazyTalk Animator 3 - Taking a Step Back to Move Forward

CrazyTalk Animator 3's bold claim is 'The One-for-all 2D Animation'. Does it deliver? Could it be your 'go to' 2D animation tool of choice? Before I explore those questions I feel a bit of backstory is necessary.

I've been using Reallusion's CrazyTalk Animator since its original incarnation that promised quick and easy, 2D animation creation. An idea that was relative depending on what kind of animation you wanted to do. Since my focus has largely been on original character animation my experience with CTA is relative to that.

If you wanted to create animated characters from your original artwork, quick and easy didn't really describe the time and effort involved. There was a lot of preparation and considerable time spent rigging its G1 characters.