Skip to main content

Project Updates - Where Have I Been and What Am I Doing?

TET all dressed for the
Peanuts Movie.
It's been almost a month since I last posted in this blog largely due to a family matter that involved travelling back to Western Australia from South Australia to actually be with my family over there. Rest assured I haven't forgotten about this blog and things are still happening on my projects.




JAC Cat
CrazyTalk Animator 2
"I just do eyes..."

Last time I updated you on this character I was drawing hands...so many hands... it's one of the things Reallusion don't actually make clear in their advertising that their character templates are much more involved than drawing seven character views.

Even less obvious is all the work that goes into giving the character a wide variety of facial expressions and the ability to lip sync. After finishing the hands I'm now creating eyes... so many eyes... I feel like that bio-engineer from the movie Blade Runner that says "Eyes, I just do eyes."

Replacing the Dummy Template Eyes with Cats Eyes in five view angles.


Fortunately the eyes are a little less complex than hands so I'm hoping it won't take quite so long. Unfortunately, after that I have to do the nose and the mouth. Thank goodness cats don't have eyebrows because I'd have them to do too.


Hoot Game Creating

The game staring TheseStars' Hoot the Owl is still progressing slowly. As I mentioned last update I've been stuck on the player control system for Hoot for several weeks (more) now. Yesterday, I finally had a break through after rebuilding the control system from scratch using the most promising techniques I've been experimenting with.

Screen Shot of the demo level I've been using to work out Hoot's control system.
That pink box will be Hoot in the finished game.

Turns out building it from scratch instead of trying to plug someone else's code into what I had done so far did just the trick. My control system for the game feels very simple but allows Hoot to really move around and interact within the game levels. I'm sure it's going to be very addictive and hopefully I'll be able to show a proper example of the game real soon.


Still Learning, Learning, Learning...

Last update I was learning Silo 2 so I could create 3D characters for Reallusion's iClone. Well I went through multiple video tutorials and even paid for a Silo course with Digital Tutors (now known as PluralSight) that was excellent. I was all ready to get started after watching some of the best, creating models over several weeks, except I forgot all the basics...F**K! Now I'll have to do a quick refresher before I can really doing anything.

I did have a rough go at importing something from Silo into iClone via 3DXchange and it seems like it's possible. Just need to work out how to use 3DXchange correctly now.

I've also been trying to learn Anime Studio Pro 11 and not gotten much further than the introductory basics. Largely because the tutorials I'm following are the ones that come with the software as a PDF file. 

I know SmithMicro have many great video tutorials on their channel but the playlists are confusing and don't seem to be in any kind of progressive order of learning. I could buy their video training course but this is made up of videos already freely available on their YouTube channel. I refuse to pay nearly US$50.00 just to have the tutorials, maybe, sorted into some kind of logical order.


That's about it for the moment. I'm hoping to add a new animated project to the mix now that I finished my iClone, Animation 4 Business promotional video but I've yet to decide what. Hopefully one of my own projects this time.

Anyway, now you're all caught up. I hope to get back to weekly posts to this blog starting from now.

Comments

Related Posts with Thumbnails

Popular posts from this blog

Voice All Your Own Animated Characters with Voice Changer

Voice Changer by AVSoft is real time voice manipulation software that can be used for a wide range of purposes including (according to their website); Voice-over and voice dubbing for audio/video clips, presentations, narrations, voice messages, voice mails, E-greeting cards, broadcasting, etc.; mimic the voice of any person, create animal sounds, change/replace/remove voices in songs, videos,etc. I bought it for the specific purpose of changing my own voice, to extend my vocal range, for voicing characters in my own animations. I was fortunate enough to get this software at a significant discount that made it difficult to refuse, given that I'd never tried it, or even heard of it before. I'm not sure if I would have bought it at the full price given that much of what it can do (for my needs) can also be done with the freeware audio program, Audacity . AV Voice Changer Interface. Voice Changer is relatively easy to install and set up. Once installed simply

Should You Buy or Upgrade to MOHO 13? *Spoiler* Yes. Yes You Should!

MOHO 13's New Character Set. Smith Micro released MOHO 13 , their all in one, 2D animation studio, this week. The question is should you buy or upgrade to the latest version? Obviously I've already spoiled this in the title, so the actual question is why do I think you should buy or upgrade? To be clear, I'm only talking about MOHO 13 Pro. If you're considering MOHO 13 Debut be aware that you're missing out on some of the new features, and a lot of existing features that are only available in the Pro version. Debut is fine if the budget doesn't stretch to Pro, but, if you never want to be disappointed about not having a feature, it's Pro or nothing! The other thing I need to be transparent about is I'm not, by any stretch, a frequent MOHO user/animator. However I took the time to learn MOHO 12 Pro fairly extensively, blogging about my process and sorting out 104 free MOHO training videos into a logical viewing order in the process. I think I ha

Make Disney/Pixar Style Characters with Reallusion's Character Creator and Toon Figure Bases

The Extraordinary Tourist Classic Coat outfit created using Reallusion's Toon Designer for CC3. I've talked before how I've wanted to get into 3D Disney/Pixar style character animation since I first saw the animated cutscenes for the very first Tomb Raider game back in 1996. It's why I initially bought Reallusion's iClone 3D studio app as soon as I could afford a computer that would run it. But then Reallusion released their 3D Character Creator (CC) for iClone and I wanted to create my characters with that (and I did try with Bat Storm ). But the focus of CC was realism, even with ToKoMotion's stylised body morphs . Now with Reallusion's Cartoon Designer bundle for CC3 which features two packs, Toon Figures , and Toon Hair , designing Disney/Pixar style 3D characters just got a whole lot quicker. The two packs are the bare essentials for creating Toon style characters. Five body morphs (2 male, 2 female, and one adolescent body morph that w

Animation 4 Business iClone Promotional Video

In my recent updates I've been teasing a new Animation 4 Business Promotional video created with Reallusion's iClone 6 . It's taken me longer than expected because I've only been able to work on it for a couple of hours each day - part of my new schedule that enables me to work on many projects concurrently. Finally the animation is finished and, although I've already debuted it on the Animation 4 Business website , Facebook and YouTube, here is the only place you can read about the behind the scenes creation process.

Voicemod - Free and Easy to Use Voice Changer/Modulator Application

Voicemod is a real time voice changer app. A common problem for hobbyist animators is finding people to voice characters. Friends are often called in to our no budget productions because they're friends and they're usually happy to help. However friends aren't always available and/or willing, and hiring voice actors can be expensive if you're making a lot of short animations just for fun. In desperation you start voicing all your own characters but quickly realize your vocal range extends to only about three different voices. This is where  Voicemod  may help. Voicemod is a free dedicated, real time voice modifying app for Windows (other OS's are in the works). It has a very simple interface that makes it easy to alter the sound of your voice to any saved voice profile with a single click. It also makes it very easy to modify any profile or even create your own voice modifications from scratch. Before I go further, while Voicemod is free you are limited

Learn Moho Pro 12 Free Using SmithMicro's Own 104 Video Tutorials Sorted into a Logical Order of Progression

So you've bought Smith Micro's Moho Pro 12 along with the Moho, 10 hour, 104 Video Tutorials Add On pack so you can get learning right away... only you can't. For whatever reason, the video tutorials aren't sorted into any logical order of progression making them hard to follow. Yeah, I've been there, only I've done what Smith Micro should have done and sorted all the video tutorials into a logical order of natural progression for you. That is, each tutorial builds upon what you learned in previous videos and you won't suddenly come up against some feature you've never used before, unless that feature is what the video tutorial is about.

Eric W. Schwartz: Cartoonist, Animator and Amiga Die Hard

July 1992 Edition, CU Amiga Featuring Amy the Squirrel. American Cartoonist, Eric W. Schwartz , (whose unofficial Amiga Icon, Amy the Squirrel, is pictured on the July 92 edition of CU Amiga cover on the right) is my only real animation hero. Sure there are the big names like Disney , Chuck Jones , Tex Avery and even Preston Blair whose influences can all be seen in my own cartoons but Eric did what none of the others could. He showed that really great 2D computer animation was within my reach with little more than an Amiga Computer , a copy of Deluxe Paint and Moviesetter . This was at a time when computer based animation was in its infancy (outside of computer game animation) and Flash was something that lights did. There were many great Amiga artists but Eric was really the only one consistently making very funny, traditional style animations. His humor and drawing style is heavily influenced by classic Warner Brothers and Disney cartoons but he managed to build on this,