Skip to main content

Project Updates - Where Have I Been and What Am I Doing?

TET all dressed for the
Peanuts Movie.
It's been almost a month since I last posted in this blog largely due to a family matter that involved travelling back to Western Australia from South Australia to actually be with my family over there. Rest assured I haven't forgotten about this blog and things are still happening on my projects.




JAC Cat
CrazyTalk Animator 2
"I just do eyes..."

Last time I updated you on this character I was drawing hands...so many hands... it's one of the things Reallusion don't actually make clear in their advertising that their character templates are much more involved than drawing seven character views.

Even less obvious is all the work that goes into giving the character a wide variety of facial expressions and the ability to lip sync. After finishing the hands I'm now creating eyes... so many eyes... I feel like that bio-engineer from the movie Blade Runner that says "Eyes, I just do eyes."

Replacing the Dummy Template Eyes with Cats Eyes in five view angles.


Fortunately the eyes are a little less complex than hands so I'm hoping it won't take quite so long. Unfortunately, after that I have to do the nose and the mouth. Thank goodness cats don't have eyebrows because I'd have them to do too.


Hoot Game Creating

The game staring TheseStars' Hoot the Owl is still progressing slowly. As I mentioned last update I've been stuck on the player control system for Hoot for several weeks (more) now. Yesterday, I finally had a break through after rebuilding the control system from scratch using the most promising techniques I've been experimenting with.

Screen Shot of the demo level I've been using to work out Hoot's control system.
That pink box will be Hoot in the finished game.

Turns out building it from scratch instead of trying to plug someone else's code into what I had done so far did just the trick. My control system for the game feels very simple but allows Hoot to really move around and interact within the game levels. I'm sure it's going to be very addictive and hopefully I'll be able to show a proper example of the game real soon.


Still Learning, Learning, Learning...

Last update I was learning Silo 2 so I could create 3D characters for Reallusion's iClone. Well I went through multiple video tutorials and even paid for a Silo course with Digital Tutors (now known as PluralSight) that was excellent. I was all ready to get started after watching some of the best, creating models over several weeks, except I forgot all the basics...F**K! Now I'll have to do a quick refresher before I can really doing anything.

I did have a rough go at importing something from Silo into iClone via 3DXchange and it seems like it's possible. Just need to work out how to use 3DXchange correctly now.

I've also been trying to learn Anime Studio Pro 11 and not gotten much further than the introductory basics. Largely because the tutorials I'm following are the ones that come with the software as a PDF file. 

I know SmithMicro have many great video tutorials on their channel but the playlists are confusing and don't seem to be in any kind of progressive order of learning. I could buy their video training course but this is made up of videos already freely available on their YouTube channel. I refuse to pay nearly US$50.00 just to have the tutorials, maybe, sorted into some kind of logical order.


That's about it for the moment. I'm hoping to add a new animated project to the mix now that I finished my iClone, Animation 4 Business promotional video but I've yet to decide what. Hopefully one of my own projects this time.

Anyway, now you're all caught up. I hope to get back to weekly posts to this blog starting from now.

Comments

Popular posts from this blog

The Perfect Format for Independent and Solo Animators - YouTube Announces 'Shorts Series' at #MadeOnYouTube 2026

Emily Moxley announces Shorts Series at #MadeOnYouTube 2026 O ver the last few months, as a considerable number of YouTube Story Time Animator channels have fallen prey to YouTube's somewhat aggressive AI algorithm, demonetizing, content watchdog, something new has been announced that independent and solo animators should pay attention to.  At the recent #MadeOnYouTube 2026 event, where a host of new features for the platform were announced, one that really caught my attention was 'Shorts Series', which follows in the wake of another new feature, 'YouTube Shows'. Watch the announcement in the video below. Shorts Series, Ask YouTube, & Creator Protection - Made On YouTube YouTube itself has become the number one streaming platform in the world and is increasingly watched on large screens in people's living rooms. As such YouTube is pivoting more and more to features that improve the large screen experience. Short form, serialized dramas have become a thing o...

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Moho Adds Showtime Live Playback, Reallusion's Cartoon Animator Makes Concerned Face!

Vtubers come to Moho with Showtime Playback Live. R eallusion's Cartoon Animator 5 has been something of a leader in using motion capture features to animate 2D characters quickly.  It particularly got a boost when Reallusion launched its Puppet Stage Live features , that combined motion capture performance with keyboard, pre-defined, animated sequence commands, making it a versatile animation studio for vtuber avatar users. Now, with Moho's new 14.5 free update release, which includes their all new Showtime Live Playback , Cartoon Animator has lost much of its edge, and point of difference to Moho specifically. Showtime Live Playback targets the same vtuber content creator audience who want to create an avatar they can perform live during game streams and other vtuber style content. As well, just like Cartoon Animator's Puppet Stage Live, Showtime can record performances directly into the timeline (including audio) making it an extremely fast workflow to animate any ch...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

The Ultimate Independent Animator's App and Resource List - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2024 (last updated Oct 2024). It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/se...

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu...

Eleven Mostly Free Comic Book/Strip Resources For Your Next Motion Comic

Created with Lywi.com Comic Maker. One really exciting use for Cartoon Animator and other animation software is to assist in the production of creating motion comics. If you're not familiar with motion comics just think of them as a kind of video comic book that typically features (but not always) all of the dialogue in each panel read by voice actors along with limited animation to make the still images more dynamic and visually interesting. Below is a demonstration motion comic I made many years ago when I reviewed Smith Micro's Motion Artist software (which has since been discontinued but, if you can find a copy, its entire purpose was to create motion comics and other motion graphics). Follow the link to the review if you want to see how this was made. The great thing about motion comics is that they're much easier to animate than an animated cartoon short. Often much of the animation will be moving a a static image of a character, panning the camera across a scene cre...