Skip to main content

Book Review: Scene of the Crime - a Writer's Guide to Crime-scene Investigations

I bought Scene of the Crime, a writer's guide to crime-scene investigations by Anne Wingate, Ph.D. at the same time as I bought Modus Operandi so the information, whilst still relevant, much is more relevant to pre 1996 crime scene investigations. That said, this is an excellent companion to that book. Where as Modus Operandi gives you an overview of types of criminals, Scene of the Crime goes into the specifics of how police work a crime scene.



Anne Wingate is a retired detective and author of crime novels. Much of this book is based on her personal experience of crime scenes and not only includes anecdotes from her professional career but also includes a specific, real case as a framework for the step by step process of investigating a crime.

It is a fascinating read covering everything, from what happens when a crime is first reported, how a crime scene is recorded, how evidence is collected, what evidence can be found, how evidence is processed and what can be concluded from the results.

If the crime involves a body it covers what happens to the body, what evidence can be obtained from a body, how a body decomposes and the progressive difficulties of what a body can reveal the more it has decomposed.

There's extensive chapters on fingerprinting including the administrative issues that went along with matching fingerprints to perpetrators before such things as computer databases. It's quite surprising to learn that cases that collect finger print evidence, prior to computerization, weren't guaranteed to be matched even if the guilty person's fingerprints were on file simply because of the logistics of searching physical card records.

You'll also find a good overview of firearms and the evidence that can be collected from them. How autopsies work and how crime labs work.

Along the way you'll get some idea of how long evidence takes to be processed and discover some of the administrative issues that can slow down an investigation. Anne even points out procedural issues that could be exploited in your own crime writing.

The final chapter covers unofficial investigators (a popular focus for fiction). Unfortunately, in the real world things look pretty bleak for their ability to function as they don't have any authority or access to crime scenes once the police step in. That said, the author notes there are ways around this but generally it's not easy to present a realistic portrayal without giving them a few lucky breaks.

Every chapter includes a table summary of the topic you've just read making this an excellent reference book to go back to and find what you need to brush up on fairly easily. Included in the Appendix is sample reports from people who worked the crime scene and reports from the crime lab of what was found in the evidence processed.

There is enough information in this book to write a fairly convincing crime story but the author does warn that crime scene investigation is a constantly evolving field. For example this book was written around 1992 when DNA sampling was a relatively new field. Twenty plus years on I'm pretty sure you're going to need updated information if you want to make that a convincing part of your story. Anne gives you some suggestion on who to call in your local police force if you want to get updated information on most areas of evidence analysis.

If you're writing a crime story that needs to be fairly convincing then this book will mostly have you covered. Unless your crime hangs on a specific area of evidence analysis where you need to be extremely factual you probably won't need to do too much further research. I know I've watched many high profile crime shows that don't get anywhere near as detailed as this book with their crime scene investigations.

I highly recommend this book, even for modern stories, as so much is still very relevant to today's police work.


Comments

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Skate Monkey (Part 1) - My first Crazy Talk Animator Multi-Dimensional Character

Continuing on with my progress of  learning Crazy Talk Animator 2 I've begun work on creating my first Multi-Dimensional character. As you may have guessed it's my Skate Monkey character that I briefly attempted to turn into a CTA1 character quite some time back (See this post for the video ). A CTA2 'Multi-Dimensional' character is simply a character that consists of 10 different view angles that form a 360 degree view. This character is attached to a bone skeleton that exists in three dimensional space. The software then calculates which images from your 10 different view angles are needed to execute whatever motion you add. In the image below you can see my skate monkey character drawn at angle zero in the Serif DrawPlus template provided by Reallusion. The other nine view angles are the CTA2 dummy character which I will progressively replace with my monkey as I draw more views. A CTA2 Multi-Dimensional character has 10 view angles. In the short video be...

Learning Moho Pro 12 (Anime Studio Pro) - Part 2, Debut Videos 1-15

Alvin Owl: Bones Rig. In part 2 of my journal blog documenting my progress with learning Moho Pro 12 I dive head first into the first batch of video tutorials covering the basics of Anime Studio Debut.... wait, what? In Part 1 I described how the video tutorials I purchased with Moho Pro 12 were in no particular order and made for a confusing mess. As well, most of the video tutorials are really for Anime Studio 11, which has all the same basic features minus whatever new features have been added.

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

Plastic Animation Paper - Free 2D Animation Software

I discovered Plastic Animation Paper (PAP) Pro 4.0 for Windows quite some time ago and even had it installed on my computer for well over a year - unused. The full pro version of the software has been given away for free, no strings attached but with no tech support, since July of 2010. Not to be sneezed at since prior to that date this version sold for 695 Euro (roughly US$900.00). When I discovered it I was still finding my way back into my love for animation and the bug to animate my characters more traditionally via classical, hand drawn 2D animation techniques had yet to take hold. I didn't really understand what PAP did or why you couldn't make complete, finished animations with it. After finding some really great, very affordable, digital storyboarding software , PAP is the next tool in your digital production workflow for those of you on a budget creating traditional 2D animation. Depending upon how finished your storyboard panels are you could even impor...

Featured GoAnimator: Enjoyinglifeinseoul (ELIS) - Witches of Misery!

EnjoyingLifeInSeoul GoAnimator enjoyinglifeinseoul is the December 2013 winner of my GoAnimate, Get Featured in TET's Blog contest . Enjoyinglifeinseoul has had his account with GoAnimate since March of 2011 and in that time has amassed 3346 followers and published 49 animations. This is his second win of the contest. Read his first winning post here . Enjoyinglifeinseoul chose to feature his animation , saying... Well, it took me some time to decide which of my animations to have featured. I considered some of my older ones like “Prince of Persia” or “Turtle Shell! Turtle Shell!” and the latest ones like “Demon Fire!” and “Witches of Misery!” In the end I went with “Witches of Misery” because most of the challenges and special techniques I had used in the others were covered the last time I was featured here.   Some fresh problems popped up this time and I thought that the solutions I came up with might help some of your readers. The other reason I choose this one...

The Ultimate Independent Animator's App and Resource List - Animation and Video Life

Image created with Cartoon Animator 4. Being an independent animator is not like a studio animation job. There's so much more to do that is indirectly related to the actual task of animating. Over the years I've sought out many apps, tools, and services that can help me achieve that one single task, expressing myself through animation. Below is my Ultimate Independent Animator's Resource List for 2024 (last updated Oct 2024). It started out as a list of free or low cost apps that could help you in every stage of producing either 2D or 3D animation, and then just kind of grew from there. You may not have been looking for a Time Management App as much as you needed something to get you started in 3D animation but when those commissioned projects start coming in you'll have a head start on maximizing your time. All the apps and services on this list had to meet two main criteria: They had to be useful and relevant to an Indy Animator/artist. The base app/se...