Skip to main content

Project Updates - Things I Either Am, or Have Been, Working On

TET, hard at Work.
I've been particularly busy lately working on various projects. Scheduling my time much better so I work on several things for just an hour or two each day. I thought I'd give you a quick run down of what I've been doing of late. Starting with JAC the Cat character...



JAC Cat,
Crazy Talk Animator 2


I haven't really advanced this enough to warrant a full post dedicated to my progress on this. However I have been working on it daily, trying to solve all the body part import issues that I outlined in my Part 4 update.

JAC Cat body Parts.
I can tell you I've pretty much resolved everything with regard to importing my DrawPlus template into CrazyTalk Animator 2. Body parts are all in the right place, none are missing or color inverted.

I'm now fixing up the various joint masks - which I've discovered don't do their job nearly as well if you use a lot of gradients in your coloring. I'll need to plan my character design better next time, possibly stick to flat color.

I'm also trying to resolve the issue of the cat's tail. I've discovered I can import the tail segments but, for the moment at least, there's no way to make sure they're showing in the correct layer order. I haven't done enough with this to know if the tail is going to work as part of the character or whether I should create a tail prop and attach it to the character once it's in the scene.

Dan.

New Animation 4 Business Promotional Videos,
Crazy Talk Animator 2 and iClone 6


Speaking of CrazyTalk Animator 2, I recently completed a short promotional video for my relaunched Premium 2D service that utilizes that software instead of GoAnimate. The video focuses on the wonderful hand drawn characters and props by Australian cartoonist, Gary Pye, who I happen to have bought a sizable chunk of his content from.



My video is a little rough around the edges and is again voiced by me (personally I don't think my voice suits Gary's Dan character but it'll do for now). I'm quite happy with the animation I did on the two main characters but my attempt at humor with Wendy's changed look falls flat - better luck next time!

As I write this I'm working on a second Animation 4 Business promotional video using iClone 6. This time to promote my all new Premium 3D service. You can see a behind the scenes image from this video below. Note it is a true behind the scenes image, being a screen shot of the unfinished set I've put together and not a frame from the actual video - which I haven't even started animating yet.

Behind the scenes screenshot of my latest promotional video.

The script for this one was written by one of my Animation 4 Business contractors, Commedus, who came up with an interesting angle to showcase a little of the 3D aesthetic.

Hoot Game Creating

Hoot

Long time readers of this blog my remember Hoot, a character by TheseStars (from GoAnimate), that I helped bring to life for her animated, anagram videos.

Currently we're developing a game featuring Hoot and his Anagrams using Scirra's Construct 2 software. I can't really show you anything as yet but we're making some really great progress with our latest work in progress game file having a fully player controlled Hoot running around the screen.

I can't even speculate on a release date but if we get it done by early next year I'll be very happy. Expect the game to be available on a mobile device near you when it comes out.

I'll also write some reviews about Construct 2 and my experiences with it in the near future 2. If you're an animator interested in creating 2D games it's certainly a great option - the basic version is quite powerful and free.

Bat Storm.
That's about everything for now. I do have other upcoming projects. I particularly hope to be working on my iClone version of Bat Storm real soon too.

Comments

  1. This looks so much better than I had imagined! Even though it is not finished I can see where you are going with it and I love it! I always knew you would take my little idea and make it into something big! I love it! :)

    ReplyDelete
  2. I am really looking forward to the Hoot game! :)

    ReplyDelete

Post a Comment

* Thanks to constant spam comments by a Casino Marketing Moron who won't get the message that spam comments WILL be deleted ALL comments will be moderated and only cool, on topic comments will be approved.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Featured Animator: Christian Haynes - 'Zack In Time' An Original, Independent, Animated Series on the Rise

Christian Haynes - Zack In Time.  If you've ever wanted to create an animated TV series staring your own original characters and stories then Los Angeles based writer, director, and animator, Christian Haynes is taking those next steps of putting together a team, developing a pitch/trailer for their series, Zack In Time. Featuring professional studio quality animation, they hope the show will get picked up by an animation studio for an official series. The path he and his team are taking is one you could easily follow as they deal with real life commitments, and building a following on Instagram and Tik-Tok showcasing their work behind the scenes. TET: Tell me a little about yourself. Who you are, and why you started animating? My name is Christian Haynes and I've loved animation ever since I was a kid. I would constantly be drawing cartoon characters from TV shows and movies and making my own little homemade comic strips.  As I got older, I became a lot more interested in st

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu

Shotcut - Free Open Source Video Editor for Windows, Mac, and Linux

Shotcut Open Source Video Editor. I've been on the hunt for a while now for the best, free, open source, video editing application out there. In Shotcut , by Meltytech , which has versions for Windows, Mac, and Linux, I think I may have found a real front runner. This won't be a feature filled review, rather it will be my first impressions after having used Shotcut on a few of my YouTube videos so far. One of my key criteria for a video editor is the ability to import any video format directly into the project. This may seem like an odd focus initially but having convert video to something your video editor can use is annoyingly time consuming, and it creates a new generation of footage, potentially with a loss in quality if you don't really know much about video format specs (that's this guy right here!). Shotcut will happily work with my OBS recordings (.FLV), and .MOV, .MP4 files that I get from two different cameras. Not only that but Shotcut doesn't hold me up

How to Use Plask and Reallusion's 3DXchange to Create Full Body 3D Motion Capture Animation for Cartoon Animator

Last month I reviewed Plask , a free, browser based app that allows you to create 3D motion capture files for animation from a webcam or prerecorded video footage. At the time my hope was that Plask could be used to create 3D motion capture files for Cartoon Animator 4. Unfortunately my knowledge of how to export 3D animation motion files between applications is fairly basic and I wasn't able to figure it out. However, thanks to 3D animation enthusiast and game developer, Freedom (of the YouTube Channel Freedom Arts ), who published a tutorial on how to use Plask with iClone7 characters (in my review I wasn't able to work that out either) there is now a workflow from Plask, via Reallusion's  3DXchange , to Cartoon Animator that is relatively easy to follow and works well. Note: If you want to try this out, 3DXchange is available as a free 30 day trial download if you don't have it. Creating Your 3D Motion Capture File in Plask I'm not going to do a detailed run

Create 2D Animated Characters with 3D Character Creator Tools and Artistic Filters

3D CC3 TET Character, based on my Oppa Doll Avatar, used as the base for a 2D CA4 character. One of my favorite things to do is to create characters with any type of Avatar/Character creator app. In fact the first test I usually try with these tools is, can I make an avatar of me (or at least my The Extraordinary Tourist persona). Previously I've used 2D character creators like Oppa Doll as a source of artwork for some characters I've made for Reallusion's Cartoon Animator 4 animation studio but 2D character creators are limited to... well 2D. 3D Character Creators While you may think 3D character creators have no place in creating characters for 2D animation there are quite a number of advantages including: No drawing skills required. Render characters in any style. Use an art filter or even hand trace into line art. Need to animate the character in a specific pose or angle? Render out an image of the character in the required angle and animate it in 2D. Quicker to crea

KIT Scenarist - Free, Open Source, Screenwriting Software that Helps Research Your Ideas Too

KIT Scenarist Script Writing Software's Mascot, Alexander Cat. While you can write a script in any word processing app, if you're writing stories (screenplays) that feature characters and dialogue, a dedicated script writing app can save a lot of time formatting, letting you focus more on the actual story. Script writing apps are also very useful if you plan to send your screenplays out to production companies, or if you're collaborating with actors and other production people, who are used to scripts being in a particular standard format.  [Note: In case you're wondering there are reasons scripts follow a standard format and are always written in Courier (typewriter) font, including but not limited to; being easy to read by actors, plenty of space for notes, and the general rule that one page of a script (in this format) equals approximately one minute of screen time.] KIT Scenarist , in my opinion, is one of the best script writing apps out there for ease of use, simp

Artbreeder - Using AI created Character and Background Content in your Animations

A selection of User/AI generated images from Artbreeder. If you're looking for an endless supply of 2D character and background images for your animations then Artbreeder , an online Artificial Intelligence (AI) that generates image mash-ups you can tweak as much as you like, could be the ultimate content library. What is Artbreeder? Artbreeder is free to use though there are various paid plans, that give you additional features, such as higher resolution download images or more settings to play with. All images created on the site are Public Domain (CC0 License) and can be used in commercial projects. Using Artbreeder's online app you can generate head shot portraits, full body characters, landscapes, and other scenes simply by choosing two or more existing images to mash together then, using a series of sliders, to select which traits from each image you wish to lean toward in the final image. Photo Comparison - Top is my original uploaded photo. Bottom is Artbreeder's ap