Skip to main content

Using CrazyTalk 8 and iClone 6 to bring Cartoon Characters to Life

The Comedians - by TET. 
Over 20 years ago I had the idea to create a comic strip that was based on the stand-up comedy of three fictional comedians. It was one of those bursts of inspiration that never got any further than headshot drawings of the aforementioned cast before being filed away.

One of the reasons I bought the latest version of Reallusion's CrazyTalk 8 is that the promotional videos showed it being used to create 3D, talking head versions of cartoon characters. Something I thought might be an easy way to put my own characters into animation.


I was reminded of that recently so I thought it was time to give it a try. Remembering my comedian characters I thought, that's the ideal place to start with talking head characters.

Hat-wearing Comedian.
Of the three character designs, the one I liked the most was the hat-wearing comedian. I knew I'd purchased just the right hat in one of the content packs for CrazyTalk 8 so I felt a good character likeness was possible.

CrazyTalk 8 (Pipeline)


I've already done a kind of step by step process for creating 3D talking heads in my review of CrazyTalk 8 (Pipeline) so I won't be going through that here. Instead, I'll mention just a few points worthy of note in bringing my characters into CrazyTalk 8.

When creating 3D characters from drawings or other artworks having a side angle is optional. Although I had a side angle drawn I decided to see how things would go if I just imported the front view into CT8. Since I didn't need the character to have a hat for face fitting I erased the lines and gave him a bald head.

Importing a front view into CT8 for face fitting.

Importing a single face image causes CT8 to reproduce the face texture on the back of the head, presumably as a way of continuing the hair texture. CT8 won't let you turn a character head past a three-quarter view either way so there's no chance of seeing a face on the back.

Despite this I saved out the face texture, erased the back face and erased the drawn ears as these would be replaced with actual 3D ears.

My intention is not to create a realistic looking version of the character. As much as possible I'm trying to make it look like a black and white cartoon style animation. Once I'd created the initial 3D head I dressed it with the right hat and matching suit (but not the striped tie), changing all the texture colors to grey scales as I went.

I swapped out the drawn eyes for CT8's comic style eyes and added comic style teeth and tongue inside the mouth.

To finish the scene I added the Comic Style Atmosphere (which lights the character directly from the front for a flatter look) and added a blurred graffiti background. You can see the results below with the original drawn image inset.

The finished character in CT8. Original drawing inset.

Character Creator & iClone 6


Once I saw the final character I thought about how the animation would be. I could simply write a funny script for him and animate it in CT8. There's enough ability to move the camera around to make the visuals more interesting than one continuous shot but a stand-up comedian needs an audience. There's no real way to show that in CT8 other than to suggest it with canned laughter.

Since CT8 (pipeline version) allows you to export heads to iClone (via the Reallusion Character Creator) I thought, why not make a full body version of the character, create a scene around him of a stage with an actual audience and then use video editing software to cut in some wide shots and audience reactions? Seemed like a good idea.

Unfortunately importing a 3D head into Character Creator is just that. Importing the head only. See the image below for what that looks like.

Naked as a Ken Doll in Character Creator.
The results of importing a head from CT8.

I spent a lot of time redressing the character in the CC. Fortunately, the same content packs in CT8 also installed in both the CC and iClone 6 libraries. Although I had to settle for a collar accessory (kind of like those that male waiters wear at a strip club - collar with no actual shirt) because the tie would not sit right on any shirt in the library (with all the controls to adjust it disabled). It didn't really matter a lot as you're only going to see this model from a distance.

Here's the finished result (image below) after much adjusting of textures to make sure everything was in the same greyscale style from CT8.

The finished Comedian in Character Creator.

Once you've finished creating your character in the CC it's a one step process to transfer it to iClone and then save it to your custom Avatars folder. The image below shows the character in iClone holding a pose from an animated sequence of him checking out his clothes in a mirror (just one of the many predefined motions you can apply).

The iClone version of the Comedian Character.

I haven't yet created an actual set for his wide shots but I have looked at some of the content I've purchased and found a very cosy, premade bar room that I can repurpose as a small comedy club with a bit of work and set decoration.

Hopefully, I can bring you the finished results in a future post.

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...

OpenArt Versus Dzine: AI Consistent Character Training Compared

TET2d Avatar Image created with Dzine . R egular readers of Animation and Video Life will be familiar with my alter ego, 2D avatar character, TET, who is both the face of The Lazy Animator Cartoon Animator Tutorials, and is currently part of my Resident Dragon joke cartoon series. It is my goal to use him as an animated avatar for both my Lazy Animator video courses and my Cartoon Animator tutorials that you'll find on my @AnimLife YouTube channel . Unfortunately I don't have the time to animate him for every single project. Even with Cartoon Animator's time-saving workflow I wouldn't be able to produce animated content quick enough. Which is why advances in AI animation is something that is increasingly more interesting to me each day. Consistent Characters Before we get there I have to overcome one of the biggest hurdles in AI I've come across... reproducing my art style consistently. I don't want an approximation of my characters, I want my characters looki...

Creating an AI Digital Avatar and Voice Clone of Myself with Free and Low Cost AI Tools

O ver the years I've looked at various ways of creating and animating a digital avatar, from simply creating a character for Cartoon Animator and voicing and animating it myself, to creating a  live motion capture ready Vtuber avatar puppeted and voiced by me in real-time. In the last year or so, making photographic images talk, using AI and AI voice cloning has really progressed. To the point where I wondered if I could create a photographic AI avatar of myself, complete with my cloned voice, that I might use on some of my videos? Creating My Avatar: Artflow To create my avatar image, as far as I'm concerned,  Artflow.ai is the best value AI site for creating consistent digital characters (or 'actors' as Artflow calls them). That's pretty much their entire focus. Artflow's actor model training user interface. You get your first actor for free, 100 free credits per month (which equates to 100 still images per month - get an additional 50 credits if you sign...

Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and...

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu...

Artbreeder - Using AI created Character and Background Content in your Animations

A selection of User/AI generated images from Artbreeder. If you're looking for an endless supply of 2D character and background images for your animations then Artbreeder , an online Artificial Intelligence (AI) that generates image mash-ups you can tweak as much as you like, could be the ultimate content library. What is Artbreeder? Artbreeder is free to use though there are various paid plans, that give you additional features, such as higher resolution download images or more settings to play with. All images created on the site are Public Domain (CC0 License) and can be used in commercial projects. Using Artbreeder's online app you can generate head shot portraits, full body characters, landscapes, and other scenes simply by choosing two or more existing images to mash together then, using a series of sliders, to select which traits from each image you wish to lean toward in the final image. Photo Comparison - Top is my original uploaded photo. Bottom is Artbreeder's ap...