Skip to main content

Illustrating Dystopian Future Poems with Stable Diffusion and Dall.e 2 AI's - Comparing Directed with Non Directed Output

Her addiction was the feeling of scoring a bargain. Image by Hugging Face Stable Diffusion Demo based on a prompt by David Arandle (TET).
Her addiction was the feeling of
scoring a bargain.

Image by Hugging Face Stable Diffusion Demo
based on a prompt by David Arandle (TET).

Far from being fearful of AI image generators like Dall.e 2 and Stable Diffusion I feel a new skill set is emerging for artists who embrace the technology. Chiefly among those skills is the ability to write 'quality' text inputs, and the ability to curate the best outputs i.e. images, if they are being fed into a bigger project or art piece.

Case in point. One of my FB friends shared an article by Jesus Diaz, AI was made to turn David Bowie songs into surreal music videos, in which YouTuber aidontknow fed the lyrics of Bowie's Space Oddity into Midjourney AI and then curated the resulting images into a video clip for the song (embed below). 

While aidontknow says they used minimal changes to the lyrics, such as to clarify characters being spoken about in the song, from my experience you don't get quite that cohesive range of images without also suggesting an art style and give more detailed direction such as camera shots etc.

Regardless, this inspired me to revive one of a series of dystopian future poems I wrote between 2005 and 2006 dealing with the human condition, virtually reality consumerism, and AIs. The poem is titled, Rachel. The video of me reciting it, is actually the very first entry in this blog (because this blog was initially going to an art piece telling the story of those poems. If you read that post it's actually the start of a story rather than a blog post).

One at a time I entered each line from my ten line poem into both Dream Studio's Stable Diffusion AI and Dall.e 2's AI with no modification to the lines other than appending; An Oil painting the style of Blade Runner the movie. Wide angle lens to the end of each prompt. This was to give every image a unified look and, when I wrote the poems, I always imagined a Blade Runner style to the art. 

You can see this Blade Runner influence in the digital art  image I created for another of the poems (below) called, Stealing. This image is the first and only complete artwork I made at the time.

Stealing. One of nine dystopian future poems written by TET in 2005-2006.
Stealing. One of nine dystopian future poems written by TET in 2005-2006.
Art by TET

Incidentally you can read more about my whole concept, and read another of the poems, The Fabulous Machine, in my TET Life blog article, Virtual Reality Addiction Meets Online Shopping and Death! I digress.

Feeding my ten lines into both AI's, for each line I generated eight images with DreamStudio (which was free at the time) and four with Dall.e 2, which I only had enough free credit left to enter nine of my ten lines.

I curated the best images from both AI's into a video presentation that includes the poems words, plus YouTube library music and other sound effects. Hopefully it gives you a sense of the poem, its mood, and what it's trying to convey.

Most of the more polished, cleaner looking, images are by Dream AI, which tended to fixate on the neon lit darkness of the city depicted in Blade Runner. While the more painterly images are Dall.e 2's, which must feel the textured oil paint look is the definition of 'oil painting'.

At this point I thought I was going to finish the project but then I started to wonder, how would my video presentation look with more directed images that actually describe more of the type of image I had in mind for each line of the poem?

For example, for the first line of the poem I originally entered this prompt:

Rachael patched in a circuit wired to her brain. An Oil painting the style of Blade Runner the movie.

For my second video presentation I entered this prompt:

Rachael, sitting on her bed, wearing a VR headset wired to a computer in her cyberpunk style bedroom, patched in a circuit wired to her brain. An Oil painting the style of Blade Runner the movie. Wide angle lens.

As you can see, a lot more detailed and not the exact line verbatim. Below is a side by side comparison of what I feel is the best produced image for each prompt, both generated by Dream AI.

Side by side comparison of Dream AI's output with an unedited, direct interpretation of the first line of my poem used as a prompt on the left. On the right the prompt included more description, along the lines of what I had in mind for an image when I wrote the poem.
Side by side comparison of Dream AI's output with an unedited, direct interpretation
of the first line of my poem, used as a prompt on the left. On the right the prompt
included more description, along the lines of what I had in mind for an image,
when I wrote the poem. 

It's entirely subjective on which image is a better interpretation of the first line. Especially as what I envisioned in my head is not necessarily the same vision anyone would imagine, reading my poem for the first time, because no one else has all the additional context I do.

Below is my updated video presentation, using the best images generated with my more detailed input prompts (same music and sound effects just to save time).

Note that I didn't use Dall.e 2 this time because I didn't want to pay for more credit. I also didn't use Dream's AI directly either for similar credit issues (I'm not like Rachael, spending all my money on zeroes and ones for fun). Instead I used Hugging Faces demo version of Stable Diffusion which is slower but essentially the same AI with a few less settings, and completely free at the time of writing this. (Insert rant here about all these AI's putting up pay walls rather than going the free, ad supported route).

Anyway, what do you think of my second video presentation?

Creating works like this really does show that the human element of generating quality prompts is very much a skill to be learned, as is the curation of the output. Not every prompt produces the results you are hoping for. Particularly if the AI fixates on the wrong part of a prompt as the main subject to highlight.

Several times in my second presentation I completely scrapped detailed prompts that I thought should get good results but were just producing garbage (never more is the computing quote "garbage in, garbage out" personified than with text to image AI generators).

As I said in my previous musing on AI's, Is Your Next Design or Writing Partner an AI?, these algorithms do not actually think for themselves. Even if you were to use a writing AI to randomly generate prompts for an image AI neither would have any concept of the output as an abstract concept, or how that concept might relate to other prompts. The human element is still key in getting the best images.

I'm tempted to try this with all my poems in this series. It seems very appropriate to use AI to generate images for poems about AI and how humans are finding more ways to hook themselves into 'the machine' for longer and longer periods at a time (not to mention the rise of corporate money machines, passively draining your bank account - did I mention all the text to image AI's being put behind paywalls yet?).

One of my original concept sketches for Stealing drawn alongside the poem in 2005.
One of my original concept sketches for Stealing
drawn alongside the poem in 2005.
I guess the ultimate experiment would be for me to execute the project in the way I initially envisioned back in 2005, with a combination of digital collage images mixed with my own hand drawn sketches. I'd also need to write the accompanying narration that links the poems together. Which I think was a kind of future noir detective story. Not sure because my first blog post in this blog is the only part of that I actually wrote.

The question is, now that I've been influenced by AI text to image generators, could I even produce what I had in mind back in 2005?  


Comments

Popular posts from this blog

Infinite Monkey Theorem Animated Short - Part 5

Scene 2 from my storyboard, Infinite Monkeys. Work on my Infinite Monkey animated short is definitely back on track since my last update and my previous part 4 post . To get things moving again I've decided not to spend time creating a final draft storyboard that uses all the actual props and characters. This is something that you'd generally do if you were planning to show the storyboard to someone else for feedback. At this point I'm not planning to do that so I'm going bypass it and create and animate each scene as I go, saving a bit of time.

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Reallusion's Cartoon Animator 4 Released - Not So Crazy Anymore

If you're the kind of 2D animator that needs to get high quality work out fast then you should be taking a serious look at Reallusion's Cartoon Animator 4 because that is the key feature that informs almost everything this application is capable of. Formerly known as CrazyTalk Animator 3, the release of Cartoon Animator 4 (CA4) reveals an application that goes out of its way to make high end 2D puppet rig and motion graphic animations easier to create quickly, and as intuitively as possible. That's not to say there isn't a learning curve but another great strength of CA4 is that you won't get lost in a sea of icons, tools, menus and more. The initial user interface is less complicated and more logically laid out than one may have used to put together a powerpoint presentation.

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu...

Prome AI Sketch Render Tool - Your Tradigital Clean Up and Colorist Artist for Character and Background Design

Random character head, Biro sketches drawn by TET (left). Render by PromeAI (right) using Prome's Sketch Render tool set to 'Comon:Cartoon, Render Mode: Outline'. W hile I don't do New Year Resolutions, one of my plans for the year ahead is to do more of my own art. Specifically character design drawn in an actual, physical sketchbook.  To that end, I have been spending the last half hour of most days drawing a page or two of random biro sketches in my sketchbook and posting the pages to my Instagram account  (this link will take you to one of my posts). These sketches are mostly practicing my skills because I don't really draw regularly anymore. Here is a tip, if you do this kind of sketching, and push yourself to keep doing it, you will see many drawings that could be taken further, even if you don't have anything they're suited for just at the moment. Which is where my second favorite AI Image Tool (after Leonardo.ai )  PromeAI comes into play. PromeAI ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...