Skip to main content

Getting Started on Bat Storm - Recreating My Old GoAnimate Series with Generative AI

Bat Storm Go!Animate comparison with iClone AI Bat Storm.
Original Go!Animate Bat Storm scene (left).
iClone AI reimagined Bat Storm scene.


As mentioned in my introductory post to Building My Two Cartoon Web Series, Resident Dragon and Bat Storm, I'm also going to document the behind the scenes process for Bat Storm - starting with this post. Click the Resident Dragon link for the first behind the scenes post in that series.

My Bat Storm series is an existing four part animated series I created nearly two decades ago with a cartoon making website then known as Go!Animate (now known as Vyond). It's a little cringe to watch now but the story was strong and there was some good humor too. 

My goal is to recreate the series using the ultimate cartoon making tool for dummies - generative AI. (I use the term 'dummies' in the sense that, just like Go!Animate, anyone can use AI to make cartoons).

The AI Animated Cartoon Workflow

Generative AI is an evolving space with different AI models being updated or emerging all the time. Regardless of the AI platform you use, currently the accepted workflow is along the lines of:

  1. Write a script.
  2. Generate character model sheet images.
  3. Generate location background images.
  4. Generate the storyboard using your character and background images as reference for the AI to maintain consistency.
  5. Record or generate dialogue files.
  6. Generate the animated scenes using the storyboard images as start frames for the AI, and uploading the dialogue audio for lip sync.
  7. Gather/generate any other audio you need such as sound effects or music.
  8. Bring everything together into your video editor for assembly into a final production including post processing effects etc.

I will be loosely following this process however, I already have a script and storyboard in the form of the original Go!Animate series, so my process will be more about updating those to an entirely new 3D/Pixar animation style.

Generating the Characters

The two leads of the story, Bat Storm and his teenage daughter, Bat Flash, I've already made character models that I'm happy with using Reallusion's Character Creator for iClone. To make their character model sheets I simply posed both characters in iClone, exported several images at different rotations and I was done.

Bat Storm and Bat Flash Character Model Sheets created from their iClone Character Creator designs.
Bat Storm and Bat Flash Character Model Sheets created from their iClone Character Creator designs.
The Convenience Store Cashier Character Model.
The Convenience Store Cashier Character Model
Sheet with images taken from my restyled
storyboard scenes. This character only appears
in the opening scene.

For characters that are just incidental, and only appear in one or two scenes I'm generating them, and then creating a basic model sheet when I'm restyling scenes from my storyboard. All of this work is being done with Google Gemini, which gives you limited free access to Nano Banana Pro, one of the best generative image and video AI's available.

Generating the Backgrounds

Presently I'm only trying to recreate the first two scenes of the first episode (as a proof of concept) which feature Bat Flash, thwarting a convenience store robbery, followed by a cut to Bat Storm's home in the suburbs, where Bat Storm is lamenting the cost of replacing a door that Bat Flash smashed to pieces in the previous scene.

It really doesn't take much to restyle the Go!Animate scenes. It's literally a single prompt asking Gemini to reimagine each scene in a 3D/Pixar art style. If there are any characters in the scene, they get restyled too, and I crop them from the scene for a character model sheet.

Bat Storm's House in the suburbs restyled with Gemini.
Bat Storm's home in the suburbs. Go!Animate version on the left. Gemini AI
restyled - with a single prompt - on the right.

Since Nano Banana Pro was one of the first AI's capable of relatively accurately editing images, it's a simple case of regenerating any scene and asking Gemini to remove the characters to get a clean background reference image.

Storyboarding the New Scenes

It's very likely I could find an AI capable of taking my original Bat Storm episodes and, with one prompt, asking it to restyle the whole episode as a 3D/Pixar cartoon. However I want to use my specific Bat Storm and Bat Flash Character models, and I may want to rework some scenes to be even better than what was possible with the limitations of Go!Animate more than a decade ago.

Any scene that doesn't have either Bat Storm or Bat Flash in I can get just by restyling the original scene from Go!Animate. To get a scene that has my current version of either of my Bat characters I have to re-prompt for those scenes, uploading images of my characters and the scene as reference shots for the AI.

Go!Animate and Gemini Scene comparison of Bat Flash in the convenience store.
Original Go!Animate scene on the left. The scene on the right is not a direct one to one
restyle of the original image. It's a combination of using all the various reference images
i.e. background, character model sheets, and the original image to recreate the events 
of the scene. This is literally my first test image so I wasn't concerned that it was not
an exact match of the original scene.

That's where I'm at currently. Storyboarding all the scenes needed to create new versions of the opening two scenes of episode one.

---o ---o--- o---

Once I finish my storyboard I will be creating all the dialogue for each character. The original animation used Text To Speech (TTS) voices that sounded great in the mid 2000s but are just awful up against what AI voices sound like now.

That's where I'll pick up again in the next article.

In the meantime, if you want to see me talk about this animation and my behind the scenes work in more detail, I recorded a video for my AnimLife YouTube channel that is also embeded below.

Recreating my Original Early 2000s Cartoon Series using Generative AI - Bat Storm Behind the Scenes


o---o--- ---o--- o---

Did you find this article useful?
Subscribe to my newsletter and get the
latest articles delivered to your inbox.

Comments

Popular posts from this blog

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Infinite Monkey Theorem Animated Short - Part 5

Scene 2 from my storyboard, Infinite Monkeys. Work on my Infinite Monkey animated short is definitely back on track since my last update and my previous part 4 post . To get things moving again I've decided not to spend time creating a final draft storyboard that uses all the actual props and characters. This is something that you'd generally do if you were planning to show the storyboard to someone else for feedback. At this point I'm not planning to do that so I'm going bypass it and create and animate each scene as I go, saving a bit of time.

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

Prome AI Sketch Render Tool - Your Tradigital Clean Up and Colorist Artist for Character and Background Design

Random character head, Biro sketches drawn by TET (left). Render by PromeAI (right) using Prome's Sketch Render tool set to 'Comon:Cartoon, Render Mode: Outline'. W hile I don't do New Year Resolutions, one of my plans for the year ahead is to do more of my own art. Specifically character design drawn in an actual, physical sketchbook.  To that end, I have been spending the last half hour of most days drawing a page or two of random biro sketches in my sketchbook and posting the pages to my Instagram account  (this link will take you to one of my posts). These sketches are mostly practicing my skills because I don't really draw regularly anymore. Here is a tip, if you do this kind of sketching, and push yourself to keep doing it, you will see many drawings that could be taken further, even if you don't have anything they're suited for just at the moment. Which is where my second favorite AI Image Tool (after Leonardo.ai )  PromeAI comes into play. PromeAI ...

Reallusion's Cartoon Animator 4 Released - Not So Crazy Anymore

If you're the kind of 2D animator that needs to get high quality work out fast then you should be taking a serious look at Reallusion's Cartoon Animator 4 because that is the key feature that informs almost everything this application is capable of. Formerly known as CrazyTalk Animator 3, the release of Cartoon Animator 4 (CA4) reveals an application that goes out of its way to make high end 2D puppet rig and motion graphic animations easier to create quickly, and as intuitively as possible. That's not to say there isn't a learning curve but another great strength of CA4 is that you won't get lost in a sea of icons, tools, menus and more. The initial user interface is less complicated and more logically laid out than one may have used to put together a powerpoint presentation.

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...