Skip to main content

Script Writing for Animation - 3 Tips for better scripts

Having spent the last two years creating short animations for GoAnimate using my own original stories here are three of my best tips that I swear by when writing my scripts.

1. Use as few words as possible. 

I taught myself this on GoAnimate because I realized early that using speech bubbles instead of actual voices would slow the action down. You want people to be able to read your dialogue as quickly as possible so they don't become aware they're reading. This way they will still feel like they're watching a video and not reading an animated comic.

I later read in a book on how to script write for animation that professional animation script writers also aim for telling their stories in as few words as possible but for different reasons.

In animation it is still quite hard to lip sync a character to the dialogue. The longer you watch a single camera shot of a character talking the more aware you become that you're not watching a real human talk. You start to notice inconsistencies.

To get around this professional script writers change the camera view often, never allowing a character to say too much in a single shot.

Even better, if they can get a character to say dialogue off camera they will because, not only does this mean no lip syncing, it also allows for minor changes in dialogue after the drawn component of the animation is complete.

Hence you should review every line of dialogue and ask yourself,"Can the character say the same thing with less words?"

If you find you can't cut any words out then break the talking up over different camera shots to keep your scene visually interesting whilst delivering short bursts of dialogue in each shot.

2. Show don't tell.

Animation is a visual medium. It allows you to do so much more than film (excluding realistic 3D animation from the 'film' category and bringing it back to 'animation'). If your animation is just a bunch of talking heads you may have well as done it with film.

That said, if you follow tip 1, then you'll quickly realise the way to use less dialogue is to show more of what your character would have described in the dialogue before you trimmed it down.

Showing the action will also be more interesting to watch than long scenes of characters talking.

3. Off camera action is your friend.

Also as mentioned in tip 1, off camera dialogue is favoured quite a lot by professional animators and script writers to avoid lip syncing issues. However, off camera is also great for 'suggesting action'.

How important is it for the viewer to see an actual action performed? If it's not too important you can save a lot of animating time by using the off camera technique.

For small actions you can use the 'distraction' method where, for example, you focus the camera on one character talking whilst another character performs a simple action off camera. I give a more detailed explanation of this in my behind the scenes post for my Domokun animation, Tashanna and the City.

A simple example might be a scene in a bedroom. One character is standing and the other is in bed. You want the character in bed to get out of bed and stand but you don't want to animate it.

You could have the character in bed say "I'm getting up now" in shot. The next shot is of the standing character saying "Good because we don't want to be late.". In the next shot the character in bed is now sitting on the edge of the bed.

This technique works because when we view things in real life we know things can happen out of our range of vision. Be careful though, not to do too much off camera.

If, in the previous example, in the final shot, the character in bed was now fully dressed, standing and ready to go, it wouldn't work because we know he didn't have time to do all that in the time it took for the first character to say "Good because we don't want to be late".

For much more complex off screen action you can use a variation of the distraction technique - focusing the camera on other characters viewing the action - then use audio to suggest the sounds of what's going on off camera.

For example you have a fight scene but you don't want to animate the entire fight on camera. To break it up you could show people watching reacting to the sounds of the fight in progress (by doing this you can actually suggest the fight is much worse than anything you could show on camera).


Hopefully these three tips will help you when it comes to writing your own scripts. I've found the last one particularly helpful when I need to improvise something that would be too difficult to animate on GoAnimate.

If you have any other suggestions/tips for writing better scripts please feel free to leave them in the comments below.

Comments

  1. Hey David, I was just on you blog to re-read some stuff. I'll be sharing this with some GA members next time I respond to a How do I______? Post.

    Sadly I think the animators who could most benefit from your blog won't surf around it. They will read a little and then go on to other things they want to do.

    I for one have always found your blog helpful.

    Cheers.

    ReplyDelete
  2. Thank you for share this informative post.

    ReplyDelete
  3. I sincerely relished reading the item, you are an excellent article author. I will bookmark your blog and can generally revisit sometimes quickly. I must really encourage that you simply proceed your current wonderful writing.
    script writing services

    ReplyDelete
  4. Here's a competition you might want to look into.

    Thinkerbeat Reels Contest

    Deadline: July 31th
    Fee: Free
    Format: short script, fiction, 10 to 30 pages
    Prizes: First place, US$50; Second Place, US$30; Third Place, US$20 (payable to your PayPal account)

    Special thanks for our anonymous sponsors for increasing the prize $$$ this time!

    Daniel

    The Thinkerbeat World
    www.thinkerbeat.com

    ReplyDelete
  5. Animation writers are famous and known from theirs research method and innovations. Without getting information there is not possible anyone can make his identification and famous animation essay writing service.

    ReplyDelete

Post a Comment

This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

Popular posts from this blog

Infinite Monkey Theorem Animated Short - Part 5

Scene 2 from my storyboard, Infinite Monkeys. Work on my Infinite Monkey animated short is definitely back on track since my last update and my previous part 4 post . To get things moving again I've decided not to spend time creating a final draft storyboard that uses all the actual props and characters. This is something that you'd generally do if you were planning to show the storyboard to someone else for feedback. At this point I'm not planning to do that so I'm going bypass it and create and animate each scene as I go, saving a bit of time.

Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

Wonder Unit Storyboarder - Free Storyboarding Software for People Who Can (or Can't) Draw

Wonder Unit Storyboarder.  As an independent and solo animator I'm always tempted to try and skip storyboarding my animated shorts because they're usually only single scene sketch comedy type jokes. As a result I have many unfinished projects that kind of petered out due to having no clear finishing line. Storyboarding your productions, no matter how small, gives you a step by step guide of every shot that needs to be completed (no planning shots as you animate). It also allows you to create an animatic that gives you a rough preview of the finished production. In short, you shouldn't skip storyboards as they, generally, increase the chance of the project being completed. Disclaimer - I'm Not a Fan of Storyboarder Upfront, Wonder Unit's Storyboarder  is not my preferred storyboarding software. However it's completely free, has a number of very compelling featu...

Prome AI Sketch Render Tool - Your Tradigital Clean Up and Colorist Artist for Character and Background Design

Random character head, Biro sketches drawn by TET (left). Render by PromeAI (right) using Prome's Sketch Render tool set to 'Comon:Cartoon, Render Mode: Outline'. W hile I don't do New Year Resolutions, one of my plans for the year ahead is to do more of my own art. Specifically character design drawn in an actual, physical sketchbook.  To that end, I have been spending the last half hour of most days drawing a page or two of random biro sketches in my sketchbook and posting the pages to my Instagram account  (this link will take you to one of my posts). These sketches are mostly practicing my skills because I don't really draw regularly anymore. Here is a tip, if you do this kind of sketching, and push yourself to keep doing it, you will see many drawings that could be taken further, even if you don't have anything they're suited for just at the moment. Which is where my second favorite AI Image Tool (after Leonardo.ai )  PromeAI comes into play. PromeAI ...

Reallusion's Cartoon Animator 4 Released - Not So Crazy Anymore

If you're the kind of 2D animator that needs to get high quality work out fast then you should be taking a serious look at Reallusion's Cartoon Animator 4 because that is the key feature that informs almost everything this application is capable of. Formerly known as CrazyTalk Animator 3, the release of Cartoon Animator 4 (CA4) reveals an application that goes out of its way to make high end 2D puppet rig and motion graphic animations easier to create quickly, and as intuitively as possible. That's not to say there isn't a learning curve but another great strength of CA4 is that you won't get lost in a sea of icons, tools, menus and more. The initial user interface is less complicated and more logically laid out than one may have used to put together a powerpoint presentation.

Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...