Skip to main content

Learning Moho Pro 12 (Anime Studio Pro) - Part 6, Pro Only Videos 7-13

Continuing to work my way through Moho's Pro Video Tutorials (which were actually created for Anime Studio Pro 11) I must admit the training is becoming a bit of a grind. There's a lot to take in, with much of it being things that it's nice to be aware of but aren't entirely essential to know.

As well, many of these videos rehash things already covered - which is not a bad thing and certainly helps each time I pick up from where I left off (particularly this time when it's been nearly three weeks between training sessions)



The next seven videos don't contain anything particularly amazing in terms of program capability but each still contains valuable information. Below is the video titles I worked through.

  1. Pro - Advanced Fill Tools
  2. Pro - Advanced Style Palette
  3. Pro - Styles Improvements
  4. Pro - Eye Dropper Update
  5. Pro - Texture Transparency
  6. Pro - Advanced Layer Tools
  7. Pro - Layer Options

Since nothing particularly stands out I'll just give a brief summary of each one.
    The Advanced Fill Tools video pretty much gives you a run down of how all the tools in the fill toolbox work. Of particular note was that fills can be applied to both object lines only and areas or both and you can also apply fills to areas enclosed by completely different objects (creating a new shape object in the shape of the fill).

    Chalkboard Alvin.
    The Advanced Style Palette video, as you would expect, is a run through of how most of the Style Palette tools work and some of the settings that can be applied. There are so many settings here but of particular note is how easy it is to make sharp, flat characters (typically associated with flash animation) look artsy and hand drawn using brush effects.

    You should watch the Style Improvements video immediately after the Advanced Style Palette video (before you test anything you've learned from that video out) as it contains information that better explains the functions of the style palette.

    For example, I had a lot of difficulty creating my Chalkboard Alvin the Owl because, when I tried to apply the chalkboard style I created, nothing was happening. Had I watched video 9 I would've realized I was selecting the style from the edit style drop down menu (at the top of the palette) and not from the Style 1 and 2 drop down menus further down in the Advanced palette where, when selected, that style is applied to your object.

    The Eye Dropper Update video demonstrates how the improved eye dropper can be used to capture the hex code of any color to the clipboard, which you can then paste into any color hex code box inside Moho (or in other programs like your graphics editor too since it's just the code being placed on the clipboard).

    Texture Transparency describes an update for how you can take advantage of transparent PNG files to use as textures. Previously transparent textures were not supported.

    The Advanced Layer tools video is a straight forward run down of all the Layer tools in the tools palette. The majority you will have already used by this point. Of interest is the Rotate XY layer tool which lets you rotate 2D objects in 3D space, allowing Moho to treat them like 3D objects in terms of viewing perspective.

    For example, with Alvin I rotated him forward, so his head appeared closer to the camera. It's not very spectacular as a still image but when teamed with camera movement the 3D treatment looks pretty good.

    Alvin with Rotate XY applied. His head is titled closer to the camera.
    Now when the camera pans his perspective changes accordingly.

    Finally the Layer Options video is a complete run down of all the different layer types in Moho, from vector to audio layers and how they work. The common ones you'll be familiar with whilst others will be new if you're following through these tutorials for the first time. It's a good one to watch if you just need a quick reminder of layers and their settings.


    At this point I am very impressed with Moho. Considering how much it can do it makes me wonder why animators of any level wouldn't consider it as their studio of choice... and I still haven't gotten into the even more advanced features.

    If you've come this far in reading about my progress through learning Moho you should be able to see that it isn't as hard to learn as it seems. It's just a case of getting the video tutorials in the right order.
    Next post I'll try to push through the updates and hopefully feature some of the really advanced animation tools not yet covered.


    Comments

    1. Just wanted to say thank you for this series of posts. Super useful.

      ReplyDelete

    Post a Comment

    This blog is monitored by a real human. Generic or unrelated spam comments with links to sites of dubious relativity may be DELETED.

    I welcome, read, and respond to genuine comments relating to each post. If your comment isn't that save me some time by not posting it.

    Popular posts from this blog

    Eight 2D Animation Apps For Your Phone or Tablet Mobile Device

    M obile productivity apps have become so capable that they can be great alternatives to their PC/MAC equivalents or serve as great tools in their own right when you're away from your desk. While some apps simply mimic their desktop counterparts, others offer well thought out, touch-friendly interfaces that are easier and more fun to use. Every so often I check out what's available for 2D animation for Android devices, since that's what I use, that can complement my workflow with Reallusion's Cartoon Animator 5. Some may be available for Apple devices as well. Below I've listed six free (F) apps (with optional paid (P) upgrades) on the Google Play Store that you might want to explore. Some are just fun apps on their own while others may be useful as part of your workflow on bigger animation projects. Not all are exclusively animation apps and could be used on any production. JotterPad (F/P) The name JotterPad makes this sound like a notepad application but it's ...

    Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 2 - Inochi2D Session)

    In part one of my deep dive into the free VTuber software, Inochi2D , I focused mainly on Inochi2D Creator, which is used for rigging your character avatar in the correct file format for use with Inochi2D Session, the puppeteering part of the software. The two sides of the software are still very much in development and the documentation, particularly for Session, is very thin on the ground. To the point where I don't think I could even do a comprehensive tutorial because I'm not sure I'm even doing things right, and the software could change significantly in a single update. As a result, in this part of my Inochi2D deep dive I'm changing tact from presenting my finished Cartoon Animator TET Avatar, and will be summarizing my experience of getting Session up and running using OpenSeeFace as the recommended webcam motion capture software. To do this I will be using  the TET avatar I created in my review of Mannequin , since that can be exported as a full, ready to go r...

    The Family Guy Method - Animating Talking Hand Gestures in Cartoon Animator

    Once you start getting into character animation you learn pretty quickly that people don't just speak with their mouths. Hand gestures and movements play a pretty important part of how people communicate too. The problem is, animating hand gestures and movements is extremely time consuming... and who knows what gestures and movements should be used and when? In Reallusion's Cartoon Animator I use pre-animated talking character motions that I chop and move gestures around so the arm and hand movements 'feel' right based on my own understanding of body language (and I also act out dialogue to get a sense of what arm and hand movements I might make with what's being spoken). Recently I came across a video by the creator of Culpamland Extra , an online animated series, in which they briefly outlined how they animate talking using the Family Guy Method. I'd never heard of this, and if you try to search for it online you'll be hard pressed to find anything. So I...

    Review: Animaker - 10X Better than other Online Animation Video Making software (#DIY)... or is it?

    Animaker's bold claim, right on its homepage is that it's  10X Better than other Online Animation Video Making software (#DIY). Also featured on their homepage is a cool promotional video that's dynamic, full of charming lip synced characters, with high quality animation that matches perfectly to the story being told. If I could make anything even half as good with their studio, I'll at least buy that they're better than most of their competitors. Let's see if they live up to their tagline 'Animated Videos, Done Right!' Animaker is a flash based, cloud animation studio application that gives you access to an entire library of thousands of characters, props, backgrounds, sounds and more, to create almost any kind of 2D animated video. In fact they make the bold claim that theirs is the largest animated library in the world of any similar online application (it's not... or if it actually is, it's not as versatile as other comparable librari...

    Moho 14 Released - Still the Best 2D Animation Software for Indy Animators on a Budget

    Moho 14 Released. Regular readers know I am a Reallusion, Cartoon Animator advocate through and through. Hands down I would recommend Cartoon Animator 5 first over Lost Marble's Moho 14 to anyone who is just starting in 2D animation, is a team of one, or just needs to animate as quickly as possible. However, feature for feature, Moho is, arguably, the best 2D animation software for the rest of us who can't justify a Toon Boom Harmony , or Adobe Creative Cloud subscription (and even with their applications Moho is very competitive on features). You can get started with Moho Debut for just USD$59.99 which is a cut down version of Moho Pro but it still has the most essential features needed for 2D animation. While Moho Pro is a whopping USD$399.99 (Cartoon Animator, which only has one version, is just USD$149.00) upgrades to new version numbers come down to a quarter of the price at USD$99.00. Even though Reallusion just released features like Motion Pilot Puppet Animation and...

    Review: Headshot Plugin for Reallusion's Character Creator 3

    Headshot for CC3. Quite possibly the best 3D Avatar I've made of myself in any 3D application. Creating a realistic 3D human avatar is a whole lot easier with Reallusion's new Headshot Plugin for Character Creator 3. The plugin is an AI powered extension that can generate 3D digital humans from one photo. Which sounds like an amazing proposition but, in practice, if you're trying to achieve a specific likeness to an actual person, Headshot will give you an excellent base to work from. Headshot has two modes, Auto and Pro. Auto Mode Auto is well worth a try if you have an ideal photo of a front facing person that is properly lit and posed to Headshot's optimum requirements. It's also the only mode that will take a crack at generating a hair model. I grabbed an image of Harrison Ford, dragged it into Headshot without changing any of the default settings (other than specifying 'male' and selecting an 'old male' setting) and this is what I...

    Inochi2D - Free Open Source 2D VTuber Avatar Rigging and Puppeteering Software (Part 1)

    Inochi2D Creator - Free Open Source VTuber Software. If you've been looking for a way to live perform as a 2D cartoon avatar on camera, whether it be for a live stream or for pre-recorded content like educational videos, then VTuber software is a low cost (or even no cost) option worth looking into. In my previous post, How to Become a VTuber - 2D and 3D Software for Creating and Controlling Your Avatar , I took a brief look at the relatively new but completely free and open source Inochi2D  which I thought showed great potential for my own needs of creating a live performance character rig for my own TET Avatar that I use for all my promotional materials. While it is possible to live perform my character using Cartoon Animator itself, Reallusion's MotionLive2D capture system isn't great - with lip sync in particular. More importantly though, I can't exactly teach people how to use Cartoon Animator if I'm using Cartoon Animator to control my Avatar. What is Inochi2D...